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NEW 105 UPDATE - New Feature: Pokefarmer has new security mechanism ...

spyder753

New Member
Joined
Jun 11, 2015
Messages
69
Is this new feature the one that caps the amount of pokestops and pokemon in a session?

If so, does it reset the counter till the cap if you restart the bot or change accounts on that bot?
 
I am pretty sure that the actual security mechanism and what it does will not be shared or released as it defeats the purpose. Also the number of pokestops and pokemon is not 100% confirmed and is a theory at this time.
 
Would also like to know what security features have been added so i can tell the difference between a soft ban and "my safety"
 
I am pretty sure that the actual security mechanism and what it does will not be shared or released as it defeats the purpose. Also the number of pokestops and pokemon is not 100% confirmed and is a theory at this time.

Well said.
 
@Delete01 I am sure there will be a line in the bot that triggers if it's as safety thing. Like the last safety feature.
 
2k Pokestops, 1k Pokemon within 23 hours. Dont go over/too close to that and you are fine
 
There is no counter for it. My question is if the bot automatic includes this or we have to deactivate it manually.
 
There is no counter for it. My question is if the bot automatic includes this or we have to deactivate it manually.

An admin said in a previous thread they are aware of the issue and I assume that this is the new function in this one. MY question is if the counter resets if we restart the bot program or change accounts....
 
Actually everyone an Admin confirmed this fact to be true in an earlier post with the specific number of pokestops etc and said he is working on it. This is a fact for everyone getting confused by other peoples comments :) :)

IWGQ
 
Actually everyone an Admin confirmed this fact to be true in an earlier post with the specific number of pokestops etc and said he is working on it. This is a fact for everyone getting confused by other peoples comments :) :)

IWGQ

So the 1000/2000 is the new function or not? Or we don't know?
 
An admin said in a previous thread they are aware of the issue and I assume that this is the new function in this one. MY question is if the counter resets if we restart the bot program or change accounts....

Or warning sound :p

This is a new start, let BOT safer.
 
I created a test account and just flew through pokestops with another bot and looted 1,015 poke stops and then closed the bot and logged in to my rooted tablet and looted another 6 on the same account using a joystick mod for a total of 1,021 pokestops. Not banned yet, but I am waiting for it to happen, but don't care. So the limit does not hard stop at 1k pokestops. Again, I do not think it is 100% proven (and it is even stated so on a few other dev sites that it is not consistent with 1k). I think most people get banned by that point by other means (speed, exp/hr, etc...).

I kept track of the pokestops due to the bot itself (that I would not trust to bot fully on) kept count and then parsed the logs on sporkforge.

I did not test the pokemon caught but can.
 
That's because the pokestop limit is 2k so your 1021 is still under.
I can confirm the 1k pokemon caught because I started a new account yesterday and ran it non stop. When I got to 100,000 stardust (ie. 1k pokemon caught) all pokemon fled.
 
To be honest, for the sake of security, why are we even discussing the mechanics or contemplating about the ideas so we can share these ideas with Niantic? Just curious where the logic lies :)
 
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