* 15-18 - The Barrens - Harpies (loc: 38,16) * 
* 18-22 - The Barrens - Bristleback(s)(loc: 52,44) * 
* 22-24 - The Barrens - Bristleback(s) (loc: 41,79) * 
* 22-24 – Hillsbrad - Tarren Mill: Bears and Spiders (loc: 59,30) 
* 24-26 – Hillsbrad - Across the road from Tarren Mill Bears and Cats 
* 24-26 - Thousand Needles - Galak Scouts (etc) * (loc: 45,42) 
* 26-28 – Hillsbrad – Spiders/Bears (back of 
Syndicate Tower) 
* 26-30 - Hillsbrad - Mud Gnolls * 
* 28-30 – Hillsbrad – Nethander Stead: Cats/Spiders 
* 30-32 – Thousand Needles – Harpies inside the cave* 
* 30-38 - Shimmering 
Flats - All monst,ers. * 
* 38-40 - Dustswallow 
Swamp - Very North East Islands, Murlock  Warriors/Oracles. 
* 40-46 - Ferales - Woodpaws (stay away from the ones that 
disease  for slow casting speeds) 
* 46-48 - Ferales - Frayfeather Skystormers 
* 48-50 - Ferales - Harpies 
* 48-51 - Southwest of Gadgetzan - Thistleshrubs 
* 50-54 - Western Plaguelands - First 'field' to the left, 
assorted monsters. 
* 54-60 - Western Plaguelands - Scarlet Lumberjacks
Specific places: 
 
Level 10-13 Dreadmaw Crocolisks in the river between Durator and  Barrens. 14,000 exp per hour 
 
Level 13-16 Southsea 
Bandits and Cannoneers south of Ratchet.  14,000 exp per hour 
 
Level 16-19 Theramore Marines outside Norwatch Keep. 16,000 exp per hour 
 
Level 19-22 South Barrens Stormhides and Quilboards. 18,000 exp per  hour. 
 
Level 22-24 Bears and Spiders right outside Tarren 
Mill.  20,000 exp per hour 
 
Level 24-26 Centaur north of Freewind Post in 1,000 Needles (outside the  cave) 20,000 exp per hour (lots of mining opportunities; Tin, Iron) 
 
Level 26-30 Centaur north of Freewind Post in 1,000 Needles (inside the  cave) 20,000 exp per hour (lots of mining opportunities; Iron, Gold,  some Mithril) 
 
Level 30-32 Roguefeather Harpies inside cave on south wall of 1,000  Needles. 20,000 exp per hour (lots of mining opportunities; Iron, Gold) 
 
Note: The Kurzen areas are generally considered broken now; especially  for Horde on PvP servers. But it's all I currently know at this level as  the spot was so good at the time, that is all I did from 32-42. 
 
Level 32-37Kurzen camp in North Stranglethorn Vale (outside cave) 26,000  -32,000 exp per hour. This actually got better as I went up in level as  long as no one else was at the camp. At level 36, I tested about 1/4 of  the level and my experience rate was 32,640 per hour when I had to stop  and go sell. 
 
Level 34-37 
Venture Co. Meteorologists at Lake N. in  Stranglethorn Vale 
 
Level 36-38 
The Naga on the islands in Desolace have low armor, and there are  casters in the mix. Be wary of the 
wandering sea giants, though. One will walk across  the island every now and then, and they'll kill you if they sees you. 
 
Level 37-39 
The Murlocs by Grom'Gol in STV are excellent grinding. They have, as per  usual, low defense, and take alot of damage. Some casters mixed in the 
fray  as well. 
 
Level 36-46 
In the Badlands, there are ALOT of rock elementals. They range from  about 37 to 42 or so, if I remember correctly. They're sort of close to  the Horde base, so 
Alliance might be weary of the area.  They die fast, and they have some pretty good 
vendor  drops. Higher level ones spawn by the Ogres camp, and have a chance of  spwaning Rumbler, a named rock elemental. There's also a few quests  right by the lower ones, so some extra EXP is fun. 
 
Kurzen camp in North Stranglethorn (inside cave) 29,000 - 34,000 exp per  hour; 5-7 gold per hour. Go in past the Kurzen Commandos and Kurzen  Headhunters to the Elites and Witchdoctors. The Commandos have armor,  and stun you when they are low on life, so they are poor experience, but  the Elites and Witchdoctors inside are the same old no-armor experience  givers. I told my guild this area is just a 
leveling field with juicy experiene berries waiting  to be plucked. I'm currently 39 here, and still doing full levels in  just about 2 hours of grinding. 
 
Level 40-43 
The Scalding Whelps in the Badlands are fun to grind. They're basicly  casters, low def and HP, high damage. They also have a chance of  dropping a a Tiny Black Whelpling, which can go for 20-50 gold on some  servers in the AH, and are pretty cool 
pets  regardless. 
 
Level 40-46 
The Wastewander humans in Tanaris are great grinding for a large level  range. They start off at level 40 and 41, and ramp up to 44 or so, and  then you can move to the pirates, which range from 44-45 (Or is it 46?).  Chests spawns are all over the place too, so you can get some phat  lewt. Dustbelcher Ogres in the Badlands. Now here is a good spot, and it  may be good on PvP as well. I camped this cave for 3 hours one Saturday  without seeing another player. The cave is in the Southwest corner of  the bladlands past a bunch of Ogres. The reason why I say the cave, is  that it's about 75% 
Ogre Mages, and if you have spell  disruption, they go down easy. Very low hp and low armor even after the  patch. The only reason I left at 48 is I could clear the spawn too  quickly, and I wanted to do Tanaris quests. 
 
Level 42-45 
The Naga in Stranglethorn Vale are pretty easy to kill, though there  aren't any 
caster mobs mixed in. Woodpaw Gnolls in Feralas,  south of Camp Mojache. Stay away from the 
Trappers and Brutes IMO, and head further south to  the Mystics and Reavers. I liked the area that was still on flat land  with a couple of 
Alpha camps on raised mounds. I usually  avoided the alphas as they tended to be bugged/grouped in a 
cluster  of 3. Spell disruption is a must for the Mystics. I cleared about 24k  exp per hour here typically. 
 
Level 44-46 
There are some more Naga on an island in Feralas, south of Feathermoon  Stronghold or whatever. I've never been there personally, but I've heard  good things about it. A named naga spawns at the top of one of the  caves, 24 hour spawn. 
 
Level 45-48 
Also in Feralas, there are some 
Yeti  in the Feral Scare Vale. The normal ones are about level 45, and they  ramp up to level 48 or so. Pretty good grinding, but the range of  movement is sorta large. 
 
Level 46-48 
The 
ghosts in Azshara are great. 
 
Level 47-49 
Dunemaul Ogres in Tanaris (great Mageweave drops). I like the NE 
ruins  for the early levels, as I could move around it in a circle. Once I got  to 50, I liked the higher 
density  in the actual Dunemaul 
Compound area. 
 
Level 47-49 
I like elementals, and here are some more smile.gif. In the Searing  Gorge Cauldron, and a little bit North of it, there are plenty to grind. 
 
Level 49-52 
Deadwood Village in Felwood is decent grinding, and you can also use it  to raise your Timbermaw faction. 
 
Level 52-54 
The Ogres in the Burning Steppes are pretty good. Same thing as with  other ogres. Western Plaugelands. The field with the Skeletal Slayers  right by the Bulwark. Great Runecloth drops, and actually I prefered to  kill the melees here over the casters (casters seemed to have the same  HP and armor as melees). I've been pulling 26k exp per hour or better  here. 
 
Level 53-58 
More ghosts! This time in Winterspring, on the 
frozen  lake. 
 
Level 53-58 
Running around in the Plaguelands killing undead. Raising Argent Dawn  faction is a pain, so you might want to go ahead and do slightly slower  grinding at the gain of being able to raise your faction at the same  time. It's also possible to go to 60 doing this, but it's mind numbingly  boring... But for some, the faction is worth it. You cannot gain  faction from killing monsters when you are level 60, so if you plan on  grinding them for the faction, you may really want to do this until 60