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Need quick info on questing integration.

Synik

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Now the questing has surfaced and bugs/issues are no doubt being worked on I have decided to start collecting as many viable quests as I can in order to make dedicated questing profiles. The only problem I have is that I know very little of the bots current/future questing capabilities.

Here are a few questions I have.

  • If I set the quests to do in the sub profile will it do those quests only or will it proceed to complete other available quests after the defined ones have been completed?
  • Will it do the quests in the order listed in the sub profile?
  • Do the profiles need to contain hotspots on/near where events need to be completed?
  • Are we going to have the possibility pre-coded into the bot to take zoning areas like the Deeprun Tram and the dark Portal? If so will we get the option to add it in the profile by using something as simple as <GoThrough>Deeprun Tram - from Stormwind</GoThrough> ?
  • Are we going to have the possibility of being able to use boats, trams and zeppelins? If so will these also be able to be declared in the profile and of course would it be possible to make it do it only after previous requirements for the sub profile have been complete?
  • Are we going to have the possibility of pre-coded usage of flight paths? If so will we also see these available to use in profiles, perhaps in the same manner as you would list vendors and mailboxes?

I am aware some if not all of these will probably of been answered before but when I do searches for each of the questions using various words all I get back is irrelevant forum posts.
 
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In the older betas, it would accept any quests in a certain radius around your hotspots and try and do them, but you could blacklist ones you didn't want to do. In the next (and future releases) it will be the opposite, where you'll specify a forced quest list that you want to do. Here are two quick examples that should answer a lot of your questions:

Edit: My code tags are broked. See here: http://pastie.org/981775

To answer your other questions:
- See above
- I'm unsure if its in order or if its whichever is closest to you, I think the former
- Yes for gathering the quests, no for doing them
- Not in the near future
- Not in the near future
- Not in the near future (though this can be done with a plugin)
 
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Thanks for the info ski.

The templates appear to be messed up for me at least. However I understand the structure of the templates already so no issue there.

The forced quest list is nice though I would prefer a forced order with them as well but I suppose it is not a necessity nor will it cause issues.
The hot spot location where there is a quest to pick up is perfect as my intentions are to deal with large quest hubs only to a degree.

As for the flight paths... that leaves me a little frustrated as I was hoping it would be able to interact and call through the profile when it was required, however if the order of quest list is based on proximity rather than list order then I suppose it would not of been able to work the way I intended anyway.
 
The new profile tags looks promising!

""<--Bot will pick up all quests but only do these-->""

But that makes me wonder, that means it will pick all the quests like it is now, but will only do the quests in the forcedquestslist , what if there isn't one? it will do all the ones it picks?

And also, picking all the quests in an area might fill up the quest log with undone quests, add that to the next quests hubs, and you got no space for new quests.
 
When it has done all the quests in the forcedquest tag it will grind the remainder of the level according to the hotspots and faction ID tags.

And yes, I agree with the questlog flooding, but didn't receive an answer yet on that part.
 
Also the other thing I have thought of is having a line between each sub profile to do a purge of the excess quests that have been picked up even though they were not part of the to-do list.
 
Also the other thing I have thought of is having a line between each sub profile to do a purge of the excess quests that have been picked up even though they were not part of the to-do list.

The danger of that might be that you purge the quests, but are too close to those very same questgivers (and pick up the quests yet again turning it into a loop).
 
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The danger of that might be that you purge the quests, but are too close to those very same questgivers (and pick up the quests yet again).

A quick dirty solution for that would to do as follows;

Subprofile1 - With quests.
Subprofile2 - GoTo away from previous "used" quest hub
Purge Line
Subprofile3 - New quest hub.

So on and so forth.
 
Though I would like to be able to "force" it to deliver completed quests before the moving and purging.
Thingy is that when it hits the specified level, it's gonna move away and purge all quests (including the completed but not delivered ones).
That would be a waste of experience then (not to mention the time to complete the quests).

Pro's and cons to everything ^^
 
Though I would like to be able to "force" it to deliver completed quests before the moving and purging.
Thingy is that when it hits the specified level, it's gonna move away and purge all quests (including the completed but not delivered ones).
That would be a waste of experience then (not to mention the time to complete the quests).

Pro's and cons to everything ^^

My plan is to have it do the quests and then grind a level before moving onto the next sub profile. This would/should ensure all hand-ins are completed and no exp is stupidly lost.

I also ensured that I ignored the go-to quests which send you to the next zone, reason for this is just in case the purge is a viable solution.

The only real issue I have at the moment which will screw things up would be the use of the +exp heirloom items as my data is based on a character levelling under normal circumstances with no assistance whether that be increased exp gain or by party boosting. Though when I think about it I realise that all the quests regardless of chain length are located within the zone they are picked up from so it is not like the char will become stuck due to it not completing a previous step in a chain.
 
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