hellagunner
New Member
- Joined
- Feb 13, 2013
- Messages
- 29
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Hello I'm sort of a noob when it comes to CC's but here's the gist of things.
Spell.Buff("Serpent Sting"),
Spell.Cast("Dire Beast"),
Spell.Cast("Kill Shot", ctx => Me.CurrentTarget.HealthPercent < 20),
Spell.Cast("Kill Command", ctx => Me.GotAlivePet && Pet.GotTarget && Pet.Location.Distance(Pet.CurrentTarget.Location) < 25f),
Spell.BuffSelf("Focus Fire", ctx => Me.HasAura("Frenzy", 5) && !Me.HasAura("The Beast Within")),
Spell.Cast("Arcane Shot", ret => Me.CurrentFocus > 50 || Me.HasAnyAura("Thrill of the Hunt", "The Beast Within")),
Spell.Cast("Cobra Shot"),
Common.CastSteadyShot( on => Me.CurrentTarget, ret => !SpellManager.HasSpell("Cobra Shot"))
I would like to add, into single target something along the lines of If boss use spell, but what i've tried doesnt work and just screws up everything, any one got any tips of know the actual code to implement a spell?
Spell.Buff("Serpent Sting"),
Spell.Cast("Dire Beast"),
Spell.Cast("Kill Shot", ctx => Me.CurrentTarget.HealthPercent < 20),
Spell.Cast("Kill Command", ctx => Me.GotAlivePet && Pet.GotTarget && Pet.Location.Distance(Pet.CurrentTarget.Location) < 25f),
Spell.BuffSelf("Focus Fire", ctx => Me.HasAura("Frenzy", 5) && !Me.HasAura("The Beast Within")),
Spell.Cast("Arcane Shot", ret => Me.CurrentFocus > 50 || Me.HasAnyAura("Thrill of the Hunt", "The Beast Within")),
Spell.Cast("Cobra Shot"),
Common.CastSteadyShot( on => Me.CurrentTarget, ret => !SpellManager.HasSpell("Cobra Shot"))
I would like to add, into single target something along the lines of If boss use spell, but what i've tried doesnt work and just screws up everything, any one got any tips of know the actual code to implement a spell?