Hello,
I keep getting this error whereas it worked perfectly 2 hours ago
I keep getting this error whereas it worked perfectly 2 hours ago
Code:
2015-10-27 15:47:56,211 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2015-10-27 15:47:56,231 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2015-10-27 15:47:56,231 [1] INFO MainWindowViewModel - Wildbuddy 1.1.596.1 starting...
2015-10-27 15:47:56,231 [1] INFO MainWindowViewModel - CPU Architecture: x64
2015-10-27 15:47:56,231 [1] INFO MainWindowViewModel - Process Architecture: x64
2015-10-27 15:47:56,241 [1] INFO MainWindowViewModel - OS: Windows 7 Professional x64
2015-10-27 15:47:56,241 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
2015-10-27 15:47:56,241 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.34209
2015-10-27 15:47:56,241 [1] INFO MainWindowViewModel - System Memory: 7,92 GB Available
2015-10-27 15:47:56,241 [1] INFO MainWindowViewModel - CPU Cores: 8
2015-10-27 15:47:56,241 [1] INFO MainWindowViewModel - Application Uri: C:\Users\<User>\Documents\Bots\Wildstar\WildBuddy
2015-10-27 15:47:56,411 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2015-10-27 15:47:56,412 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2015-10-27 15:47:56,412 [1] INFO MainWindowViewModel - Wildbuddy 1.1.596.1 starting...
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - CPU Architecture: x64
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - Process Architecture: x64
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - OS: Windows 7 Professional x64
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.34209
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - System Memory: 7,92 GB Available
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - CPU Cores: 8
2015-10-27 15:47:56,413 [1] INFO MainWindowViewModel - Application Uri: C:\Users\<User>\Documents\Bots\Wildstar\WildBuddy
2015-10-27 15:47:57,106 [1] INFO MainWindow - Logging in...
2015-10-27 15:47:57,355 [1] INFO MainWindow - T: 5247501595198596392 H: 660445960
2015-10-27 15:47:57,360 [1] INFO MainWindow - Region: eu
2015-10-27 15:47:57,911 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 4920
2015-10-27 15:47:57,934 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 4920
2015-10-27 15:48:02,635 [1] WARN MainWindow - Wildstar is currently in a 'Maximized' state. At this point in initialization, we cannot tell if the game is in proper full-screen mode. If it is, please ensure the game client is in either Windowed, or Borderless Windowed modes. Proper Fullscreen mode is not supported by Buddy products due to technical limitations.
2015-10-27 15:48:02,636 [1] DEBUG MainWindow - Game Process Hook Type: Other hook short
2015-10-27 15:48:02,637 [1] INFO GameEngine - Attached to game: [4920] WildStar64 (Hash: 5B0E9992)
2015-10-27 15:48:02,645 [1] DEBUG Hotkeys - Initialized hotkeys to window handle + B026E
2015-10-27 15:48:02,681 [1] DEBUG GameManager - Base Addr 13FEE0000
2015-10-27 15:48:02,694 [1] INFO MainWindow - Local Player is a level 26 Mordesh Medic Soldier
2015-10-27 15:48:02,728 [1] INFO MainWindow - Location: X:4132,812 Y:-949,3868 Z:325,1919 (Area: 4048) on Eastern [51]
2015-10-27 15:48:03,132 [1] DEBUG AgilitySettings - Group Auto Loot : False
2015-10-27 15:48:05,238 [1] INFO MainWindow - Selected new bot: Profile Bot v0.0.0.1 by Bossland GmbH
2015-10-27 15:48:05,248 [1] DEBUG MainWindow - Last Routine Used: Default Combat Routine
2015-10-27 15:48:05,248 [1] DEBUG MainWindow - Found last used routine! Setting it as selected...
2015-10-27 15:48:05,298 [1] INFO SpellManager - Setting game spell cast behavior to Normal
2015-10-27 15:48:05,308 [1] INFO MainWindow - Selected Default Combat Routine version 1.0 as the current combat routine!
2015-10-27 15:48:05,308 [1] DEBUG MainWindow - Routine is a button provider, showing config button...
2015-10-27 15:48:05,308 [1] INFO MainWindow - Plugin Profile Helper (version 1.0.0.0) by Apoc enabled.
2015-10-27 15:48:05,368 [1] DEBUG Events - Registered Lua event QuestStateChanged to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(queQuest, eState, unk) return queQuest:GetId(), eState, unk end'
2015-10-27 15:48:05,388 [1] DEBUG Events - Registered Lua event Dialog_ShowState to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eState, queCurr) local questId = 0 if queCurr and queCurr:GetId() then questId = queCurr:GetId() end return eState, questId end'
2015-10-27 15:48:05,388 [1] INFO MainWindow - Plugin Auto Equip (version 1.0.0.0) by Apoc enabled.
2015-10-27 15:48:05,398 [1] DEBUG Events - Registered Lua event UpdateInventory to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:05,458 [1] INFO MainWindow - Plugin HideNShit (version 1.1) by Illindar enabled.
2015-10-27 15:48:05,458 [1] INFO MainWindow - Plugin LootMyShit (version 1.2) by Illindar enabled.
2015-10-27 15:48:05,458 [1] INFO MainWindow - Plugin MountShit (version 1.1) by Illindar enabled.
2015-10-27 15:48:05,458 [1] INFO MainWindow - Plugin Recovery (version 0.6.2) by Deathdisguise enabled.
2015-10-27 15:48:10,230 [Pulsator Thread] INFO SpellManager - Setting game spell cast behavior to Normal
2015-10-27 15:48:10,240 [Pulsator Thread] INFO Profile Bot - Loading profile: C:\Users\<User>\Documents\Bots\Wildstar\WildBuddy\Profiles\Grinding\22-28 Whitevale - Raxen's Holdout.xml
2015-10-27 15:48:11,040 [Pulsator Thread] INFO Profile Bot - Profile Raxen's Holdout (version 1.0) by Darkloss loaded!
2015-10-27 15:48:11,050 [Pulsator Thread] DEBUG Events - Registered Lua event ActivateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:11,060 [Pulsator Thread] DEBUG Events - Registered Lua event UpdateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:11,070 [Pulsator Thread] DEBUG Events - Registered Lua event StunVGPressed to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:11,090 [Pulsator Thread] DEBUG Events - Registered Lua event ExperienceGained to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eReason, unitTarget, strText, fDelay, nAmount) return eReason, nAmount end'
2015-10-27 15:48:11,100 [Pulsator Thread] DEBUG Events - Registered Lua event ElderPointsGained to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:11,210 [Pulsator Thread] DEBUG Profile Bot - Moved to new profile element: <Grind /> (Line #2)
2015-10-27 15:48:11,240 [Pulsator Thread] INFO Grind Tag - Switching search area to hotspot: Name: New Hotspot, Range: 70, Timeout: 60, Position: X:4351,927 Y:-943,0837 Z:190,687
2015-10-27 15:48:11,240 [Pulsator Thread] DEBUG Grind Tag - Moving to current hotspot...
2015-10-27 15:48:11,330 [Pulsator Thread] DEBUG Navigator - Connecting to navigation server...
2015-10-27 15:48:11,410 [7] DEBUG Connection - [4c45b979-e2ef-4295-9b39-7a3a51384613] Now beginning to receive data.
2015-10-27 15:48:21,474 [7] DEBUG NavigationClient - Could not connect to the Nav server!
2015-10-27 15:48:21,474 [7] DEBUG NavigationClient - System.AggregateException: Une ou plusieurs erreurs se sont produites. ---> System.Threading.Tasks.TaskCanceledException: Une tâche a été annulée.
--- Fin de la trace de la pile d'exception interne ---
à System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
à Buddy.Wildstar.BotCommon.Navigation.Network.NavigationClient.()
à ...()
--- End of stack trace from previous location where exception was thrown ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Buddy.Wildstar.BotCommon.Navigation.Network.NavigationClient..()
---> (Exception interne #0) System.Threading.Tasks.TaskCanceledException: Une tâche a été annulée.<---
2015-10-27 15:48:34,812 [Pulsator Thread] INFO SpellManager - Setting game spell cast behavior to Normal
2015-10-27 15:48:34,842 [Pulsator Thread] DEBUG Events - Registered Lua event ActivateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:34,852 [Pulsator Thread] DEBUG Events - Registered Lua event UpdateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:34,862 [Pulsator Thread] DEBUG Events - Registered Lua event StunVGPressed to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:34,882 [Pulsator Thread] DEBUG Events - Registered Lua event ExperienceGained to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eReason, unitTarget, strText, fDelay, nAmount) return eReason, nAmount end'
2015-10-27 15:48:34,892 [Pulsator Thread] DEBUG Events - Registered Lua event ElderPointsGained to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:34,952 [Pulsator Thread] DEBUG Profile Bot - Moved to new profile element: <Grind /> (Line #2)
2015-10-27 15:48:34,952 [Pulsator Thread] DEBUG Grind Tag - Moving to current hotspot...
2015-10-27 15:48:34,982 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:34,992 [Pulsator Thread] INFO Grind Tag - Grind Tag is set to kill [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583
2015-10-27 15:48:35,092 [2] ERROR Application - UNHANDLED TASK EXCEPTION
2015-10-27 15:48:35,092 [2] ERROR Application - System.AggregateException: Aucune exception de tâche n'a été observée en attendant la tâche ou en accédant à sa propriété Exception. Par conséquent, l'exception non prise en charge a été à nouveau levée par le thread finaliseur. ---> System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
à Buddy.Wildstar.BotCommon.Navigator..()
--- Fin de la trace de la pile d'exception interne ---
---> (Exception interne #0) System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
à Buddy.Wildstar.BotCommon.Navigator..()<---
2015-10-27 15:48:35,092 [2] ERROR Application - Inner Exception: System.Exception: Could not connect to navigation server. Has your network gone down, or is the client banned?
à Buddy.Wildstar.BotCommon.Navigator..()
2015-10-27 15:48:35,702 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 12 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Quantum Cascade
2015-10-27 15:48:35,702 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:35,712 [Pulsator Thread] INFO Default Routine - Casting Quantum Cascade
2015-10-27 15:48:37,273 [Pulsator Thread] INFO SpellManager - Setting game spell cast behavior to Normal
2015-10-27 15:48:37,293 [Pulsator Thread] DEBUG Events - Registered Lua event ActivateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:37,303 [Pulsator Thread] DEBUG Events - Registered Lua event UpdateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:37,323 [Pulsator Thread] DEBUG Events - Registered Lua event StunVGPressed to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:37,343 [Pulsator Thread] DEBUG Events - Registered Lua event ExperienceGained to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eReason, unitTarget, strText, fDelay, nAmount) return eReason, nAmount end'
2015-10-27 15:48:37,353 [Pulsator Thread] DEBUG Events - Registered Lua event ElderPointsGained to Buddy.Wildstar.Game.LuaEventCallback
2015-10-27 15:48:37,413 [Pulsator Thread] DEBUG Profile Bot - Moved to new profile element: <Grind /> (Line #2)
2015-10-27 15:48:37,413 [Pulsator Thread] DEBUG Grind Tag - Moving to current hotspot...
2015-10-27 15:48:37,443 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:37,453 [Pulsator Thread] INFO Grind Tag - Grind Tag is set to kill [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583
2015-10-27 15:48:37,503 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 15 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Fissure
2015-10-27 15:48:37,503 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:37,503 [Pulsator Thread] INFO Default Routine - Casting Fissure
2015-10-27 15:48:37,763 [Pulsator Thread] DEBUG Grind Tag - Moving to current hotspot...
2015-10-27 15:48:37,793 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:37,803 [Pulsator Thread] INFO Grind Tag - Grind Tag is set to kill [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583
2015-10-27 15:48:37,853 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 15 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Fissure
2015-10-27 15:48:37,853 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:37,863 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 15 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Annihilation
2015-10-27 15:48:37,863 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:37,873 [Pulsator Thread] INFO Default Routine - Gadget Ability 'Endosmose Grenade' was found.
2015-10-27 15:48:37,883 [Pulsator Thread] INFO Default Routine - Casting Empowering Probes
2015-10-27 15:48:38,063 [Pulsator Thread] DEBUG Grind Tag - Moving to current hotspot...
2015-10-27 15:48:38,113 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:38,123 [Pulsator Thread] INFO Grind Tag - Grind Tag is set to kill [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583
2015-10-27 15:48:38,163 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 15 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Fissure
2015-10-27 15:48:38,173 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:38,173 [Pulsator Thread] INFO Default Routine - Casting Energize
2015-10-27 15:48:38,743 [Pulsator Thread] DEBUG Grind Tag - Moving to current hotspot...
2015-10-27 15:48:38,773 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:38,783 [Pulsator Thread] INFO Grind Tag - Grind Tag is set to kill [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583
2015-10-27 15:48:38,823 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 15 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Fissure
2015-10-27 15:48:38,833 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:38,843 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 17,5 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Collider
2015-10-27 15:48:38,853 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:38,943 [Pulsator Thread] DEBUG Grind Tag - Moving to current hotspot...
2015-10-27 15:48:38,983 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:38,993 [Pulsator Thread] INFO Grind Tag - Grind Tag is set to kill [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583
2015-10-27 15:48:39,033 [Pulsator Thread] DEBUG BaseCombatClass - Moving within 12 of [1037875 - NonPlayer | 24042] Zombie squirg , Position: X:4324,462 Y:-943,0913 Z:241,4138, Facing: X:-0,1694369 Y:0 Z:-0,985541 W:0, Heading: 0,1702583 to cast Quantum Cascade
2015-10-27 15:48:39,043 [Pulsator Thread] ERROR Navigator - Cannot generate paths before the map is initialized
2015-10-27 15:48:39,043 [Pulsator Thread] INFO Default Routine - Casting Quantum Cascade
2015-10-27 15:48:39,043 [Pulsator Thread] INFO MountShit - Mountitg shit