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Nav Server Mesh Update 8-9-15

walter

Active Member
Joined
Jun 25, 2012
Messages
1,112
This weekend all of wildstar was remeshed. Currently the mesh is being uploaded to the server and will be up tomorrow sometime.

Any issues you have with the mesh after this update PLEASE POST HERE so it can be addressed.

This was entire remesh of all maps also to fix map IDs that were not working correctly.


I will update thread when new meshes are 100% put into place.


Thanks

Walter
 
This weekend all of wildstar was remeshed. Currently the mesh is being uploaded to the server and will be up tomorrow sometime.

Any issues you have with the mesh after this update PLEASE POST HERE so it can be addressed.

This was entire remesh of all maps also to fix map IDs that were not working correctly.


I will update thread when new meshes are 100% put into place.


Thanks

Walter
Great work! :D
 
All Maps are updated. Any issues please report here with Map ID and X,Y,Z location.


Walter
 
Map ID : 1537 (ExileArkshipTutorial)
X = 1657.09375, Y=105.0255, Z=-121.976 (and surrounding area)

Not avoiding obstacle --> Name="Bar Stool", ID=54767, ActorType=SimpleCollidable
 


Did you make a new profile? Since I know 100% that all meshes are there. I will personally check whitevale later tonight.

Thank you for the post.


Walter


Update: I gave it a quick test while at work and it seems to still not work correctly. No idea if he is dominion or exile but it will be looked into. I have a feeling he is dominion.
 
Map ID : 1537 (ExileArkshipTutorial)
X = 1657.09375, Y=105.0255, Z=-121.976 (and surrounding area)

Not avoiding obstacle --> Name="Bar Stool", ID=54767, ActorType=SimpleCollidable


Stuff like that will have to be fixed with the avoid tag. Meshing doesn't avoid object in certain tiles unless the whole tile is blocked. What you need to use is off mesh connections for around these objects until the avoid tag is updated to work 100% of the time.

Meshing doesn't make objects avoidable in the tile sadly. It just allows you to walk in certain areas and other areas are blocked off. If we remove that mesh tile for the stool then that whole tile would be gone. Try using a few off mesh connections to get around in the mean time.
 
I personally remember using a grind profile in Whitevale without issue for my first character months ago, so it's likely more of an issue with the location itself, or an obstacle/unmesh-able area for the mesh generator. :(
 
Did you make a new profile? Since I know 100% that all meshes are there. I will personally check whitevale later tonight.

Thank you for the post.


Walter


Update: I gave it a quick test while at work and it seems to still not work correctly. No idea if he is dominion or exile but it will be looked into. I have a feeling he is dominion.
I am indeed dominion, I should of mentioned that from the start!
 
There is a big tent that is not at all being avoided in the Defile, Coordinates for one side of it are X="4178.583" Y="-964.4924" Z="5082.932" on MapId="1061" The Defile, specifically noticed as Exile, when releasing to the nearest res location from a good portion of the northeast map the bot tries to run back into the field for grinding but the tent is in the way and bot continuously runs into it. It's a good few yards across in each direction. Attached screenshot of the object
 

Attachments

  • tent.webp
    tent.webp
    15.1 KB · Views: 226
Please, please, please, a litte mesh update for the main cities? (Winter crap stuckness)
 
Please, please, please, a litte mesh update for the main cities? (Winter crap stuckness)
Doubtful the mesh is going to be updated for any holiday events since they are around for a couple of weeks and then gone, and each event is different meaning an area that is clear during this event might be blocked during the next event and vice versa. Have you tried the Unstucker plugin?
 
Doubtful the mesh is going to be updated for any holiday events since they are around for a couple of weeks and then gone, and each event is different meaning an area that is clear during this event might be blocked during the next event and vice versa. Have you tried the Unstucker plugin?


I am cool with that, a bit of using more the way, without shortcutting on the grass would just help.

If that is not simply possible, I am fine as well with tuning my Profiles to overcome that, at least a bit.
 
In the water ,can not work properly。

log
2016-01-01 06:04:01,672 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2016-01-01 06:04:01,719 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2016-01-01 06:04:01,719 [1] INFO MainWindowViewModel - Wildbuddy 1.1.647.13 starting...
2016-01-01 06:04:01,719 [1] INFO MainWindowViewModel - CPU Architecture: x64
2016-01-01 06:04:01,719 [1] INFO MainWindowViewModel - Process Architecture: x64
2016-01-01 06:04:01,735 [1] INFO MainWindowViewModel - OS: Windows 7 Ultimate x64
2016-01-01 06:04:01,735 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-01-01 06:04:01,735 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.18408
2016-01-01 06:04:01,735 [1] INFO MainWindowViewModel - System Memory: 4.00 GB Available
2016-01-01 06:04:01,735 [1] INFO MainWindowViewModel - CPU Cores: 2
2016-01-01 06:04:01,735 [1] INFO MainWindowViewModel - Application Uri: E:\Wild
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2016-01-01 06:04:01,906 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - Wildbuddy 1.1.647.13 starting...
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - CPU Architecture: x64
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - Process Architecture: x64
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - OS: Windows 7 Ultimate x64
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.18408
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - System Memory: 4.00 GB Available
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - CPU Cores: 2
2016-01-01 06:04:01,906 [1] INFO MainWindowViewModel - Application Uri: E:\Wild
2016-01-01 06:04:03,005 [1] INFO MainWindow - Logging in...
2016-01-01 06:04:04,025 [1] INFO MainWindow - T: 5247558268857755516 H: 1976181673
2016-01-01 06:04:04,030 [1] INFO MainWindow - Region: na
2016-01-01 06:04:06,039 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 2112
2016-01-01 06:04:06,058 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 2112
2016-01-01 06:04:06,097 [1] INFO GameEngine - Attached to game: [2112] WildStar64 (Hash: E651307E)
2016-01-01 06:04:06,117 [1] INFO GameEngine - Attached to game:
2016-01-01 06:04:06,489 [1] DEBUG MainWindow - Game Process Hook Type: Other hook short
2016-01-01 06:04:06,489 [1] INFO GameEngine - Attached to game: [2112] WildStar64 (Hash: E651307E)
2016-01-01 06:04:06,499 [1] DEBUG Hotkeys - Initialized hotkeys to window handle + 70108
2016-01-01 06:04:06,540 [1] DEBUG GameManager - Base Addr 13F310000
2016-01-01 06:04:06,555 [1] INFO MainWindow - Local Player is a level 50 Human Warrior Explorer
2016-01-01 06:04:06,590 [1] INFO MainWindow - Location: X:-22648.51 Y:-997.4666 Z:-27110.7 (Area: 0b13) on PocketCaps [2997]
2016-01-01 06:04:08,175 [1] INFO MainWindow - Selected new bot: Profile Bot v1.0.0.0 by Bossland GmbH
2016-01-01 06:04:08,178 [1] DEBUG MainWindow - Last Routine Used: Agility Bridge
2016-01-01 06:04:08,178 [1] DEBUG MainWindow - Found last used routine! Setting it as selected...
2016-01-01 06:04:08,185 [1] INFO MainWindow - Selected Agility Bridge version 1.0 as the current combat routine!
2016-01-01 06:04:08,185 [1] DEBUG MainWindow - Routine is not a button providerr, hiding config button...
2016-01-01 06:04:08,187 [1] INFO MainWindow - Plugin Profile Helper (version 1.0.0.0) by Apoc enabled.
2016-01-01 06:04:08,353 [1] DEBUG Events - Registered Lua event QuestStateChanged to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(queQuest, eState, unk) return queQuest:GetId(), eState, unk end'
2016-01-01 06:04:08,395 [1] DEBUG Events - Registered Lua event Dialog_ShowState to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eState, queCurr) local questId = 0 if queCurr and queCurr:GetId() then questId = queCurr:GetId() end return eState, questId end'
2016-01-01 06:04:08,396 [1] INFO MainWindow - Plugin ProfilePowerTools (version 0.2.0) by Brewer enabled.
2016-01-01 06:04:08,397 [1] DEBUG Hotkeys - Registered hotkey BounceProfileBot to Control + F12
2016-01-01 06:04:08,397 [1] DEBUG Hotkeys - Registered hotkey ShowBuffs to Alt, Control + F2
2016-01-01 06:04:08,397 [1] DEBUG Hotkeys - Registered hotkey ShowInventory to Alt, Control + F1
2016-01-01 06:04:08,397 [1] DEBUG Hotkeys - Registered hotkey ShowTradeMats to Alt, Control + F3
2016-01-01 06:04:08,397 [1] DEBUG Hotkeys - Registered hotkey EnableKey to Alt, Control + F4
2016-01-01 06:04:08,398 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F12 for Profile Bot Stop/Reload/Start
2016-01-01 06:04:08,398 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F1 for a Dump of Current Inventory
2016-01-01 06:04:08,398 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F2 for a Dump of Current Buffs
2016-01-01 06:04:08,398 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F3 for a Dump of Current Trade Materials
2016-01-01 06:04:08,398 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F4 to enable/disable plugins pulsator (handles eating,gathering, etc)
2016-01-01 06:04:08,399 [1] INFO MainWindow - Plugin Recovery (version 0.7.0) by Deathdisguise enabled.
2016-01-01 06:04:08,403 [1] DEBUG RecoverySettings - Rest HP Percent : 63
2016-01-01 06:04:08,405 [1] DEBUG RecoverySettings - Cast HP Percent : 54
2016-01-01 06:04:12,907 [Pulsator Thread] DEBUG Events - Registered Lua event AbilityBookChange to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:04:12,938 [Pulsator Thread] DEBUG Events - Registered Lua event LogOut to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:04:12,938 [Pulsator Thread] INFO SpellManager - Setting game spell cast behavior to Normal
2016-01-01 06:04:12,985 [Pulsator Thread] INFO Profile Bot - Loading profile: E:\Wild\Profiles\ttt.xml
2016-01-01 06:04:13,016 [Pulsator Thread] INFO Profile Bot - Profile Exile Profile Auto-Loader (version 0.0.0.0) by Apoc loaded!
2016-01-01 06:04:13,063 [Pulsator Thread] DEBUG Events - Registered Lua event ActivateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:04:13,125 [Pulsator Thread] DEBUG Events - Registered Lua event UpdateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:04:13,156 [Pulsator Thread] DEBUG Events - Registered Lua event StunVGPressed to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:04:13,203 [Pulsator Thread] DEBUG Events - Registered Lua event ExperienceGained to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eReason, unitTarget, strText, fDelay, nAmount) return eReason, nAmount end'
2016-01-01 06:04:13,281 [Pulsator Thread] DEBUG Events - Registered Lua event ElderPointsGained to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:04:13,344 [Pulsator Thread] DEBUG Events - Registered Lua event Group_Invited to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:04:13,453 [Pulsator Thread] DEBUG Profile Bot - Moved to new profile element: Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 (2997)
2016-01-01 06:04:13,765 [Pulsator Thread] INFO MoveToTag - Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 within 3 units.
2016-01-01 06:04:13,812 [Pulsator Thread] DEBUG Navigator - Connecting to navigation server...
2016-01-01 06:04:14,404 [12] DEBUG Connection - [08f18d35-0657-477e-830f-416b1b5c01a5] Now beginning to receive data.
2016-01-01 06:04:15,434 [5] INFO NavigationClient - Authorized with the navigation server!
2016-01-01 06:04:15,434 [12] DEBUG Navigator - Connected!
2016-01-01 06:04:15,450 [5] DEBUG Navigator - Nav info sent to the server, we're all initialized!
2016-01-01 06:04:15,523 [Pulsator Thread] INFO Navigator - Attempting to generate path to X:-22783.46 Y:-998.4387 Z:-27180.19 from X:-22648.51 Y:-997.4666 Z:-27110.7
2016-01-01 06:04:16,113 [Pulsator Thread] INFO Navigator - Successfully generated path to X:-22783.46 Y:-998.4387 Z:-27180.19
2016-01-01 06:04:16,117 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 0, distance to next: 12.31727
2016-01-01 06:04:16,118 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22656 Y:-1000.492 Z:-27120. Distance: 12.31727
2016-01-01 06:04:17,087 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 1.856839, distance to next: 16.37519
2016-01-01 06:04:17,087 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22668.4 Y:-1004.632 Z:-27126.6. Distance: 16.37519
2016-01-01 06:04:18,467 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 3.614663, distance to next: 23.65017
2016-01-01 06:04:18,467 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22688 Y:-1004.779 Z:-27136. Distance: 23.65017
2016-01-01 06:04:20,877 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 3.692128, distance to next: 51.24159
2016-01-01 06:04:20,878 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22734.6 Y:-1010.2 Z:-27151.4. Distance: 51.24159
2016-01-01 06:05:13,005 [1] INFO MainWindow - UI Toggled state of Unstucker (version 0.8) by Deathdisguise to on.
 
In the water ,can not work properly。

use Unstucker
log

2016-01-01 06:05:39,853 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2016-01-01 06:05:39,900 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2016-01-01 06:05:39,900 [1] INFO MainWindowViewModel - Wildbuddy 1.1.647.13 starting...
2016-01-01 06:05:39,900 [1] INFO MainWindowViewModel - CPU Architecture: x64
2016-01-01 06:05:39,900 [1] INFO MainWindowViewModel - Process Architecture: x64
2016-01-01 06:05:39,915 [1] INFO MainWindowViewModel - OS: Windows 7 Ultimate x64
2016-01-01 06:05:39,915 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-01-01 06:05:39,915 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.18408
2016-01-01 06:05:39,915 [1] INFO MainWindowViewModel - System Memory: 4.00 GB Available
2016-01-01 06:05:39,915 [1] INFO MainWindowViewModel - CPU Cores: 2
2016-01-01 06:05:39,915 [1] INFO MainWindowViewModel - Application Uri: E:\Wild
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey TargetDump to Alt, Shift + D
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey Inventory to Alt, Shift + I
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey QuestDump to Alt, Shift + Q
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey OffmeshConnection to Alt, Control, Shift + C
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey ShowClickLocation to Alt, Shift + C
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey PDT_Interact to Alt, Control + I
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey PDT_TurnIn to Alt, Control + T
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey PDT_PickUp to Alt, Control + P
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey PDT_MoveTo to Alt, Control + O
2016-01-01 06:05:40,103 [1] DEBUG Hotkeys - Registered hotkey PDT_GrindHotspot to Alt, Control + H
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - Wildbuddy 1.1.647.13 starting...
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - CPU Architecture: x64
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - Process Architecture: x64
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - OS: Windows 7 Ultimate x64
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - .NET Runtime Version: 4.0.30319.18408
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - System Memory: 4.00 GB Available
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - CPU Cores: 2
2016-01-01 06:05:40,103 [1] INFO MainWindowViewModel - Application Uri: E:\Wild
2016-01-01 06:05:41,216 [1] INFO MainWindow - Logging in...
2016-01-01 06:05:42,240 [1] INFO MainWindow - T: 5247558269839954516 H: 3813680415
2016-01-01 06:05:42,246 [1] INFO MainWindow - Region: na
2016-01-01 06:05:44,262 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 2112
2016-01-01 06:05:44,281 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 2112
2016-01-01 06:05:44,322 [1] INFO GameEngine - Attached to game: [2112] WildStar64 (Hash: E651307E)
2016-01-01 06:05:44,340 [1] INFO GameEngine - Attached to game:
2016-01-01 06:05:44,702 [1] DEBUG MainWindow - Game Process Hook Type: Other hook short
2016-01-01 06:05:44,702 [1] INFO GameEngine - Attached to game: [2112] WildStar64 (Hash: E651307E)
2016-01-01 06:05:44,711 [1] DEBUG Hotkeys - Initialized hotkeys to window handle + 70108
2016-01-01 06:05:44,746 [1] DEBUG GameManager - Base Addr 13F310000
2016-01-01 06:05:44,761 [1] INFO MainWindow - Local Player is a level 50 Human Warrior Explorer
2016-01-01 06:05:44,806 [1] INFO MainWindow - Location: X:-22631.53 Y:-993.0855 Z:-27112.04 (Area: 0b13) on PocketCaps [2997]
2016-01-01 06:05:46,382 [1] INFO MainWindow - Selected new bot: Profile Bot v1.0.0.0 by Bossland GmbH
2016-01-01 06:05:46,385 [1] DEBUG MainWindow - Last Routine Used: Agility Bridge
2016-01-01 06:05:46,385 [1] DEBUG MainWindow - Found last used routine! Setting it as selected...
2016-01-01 06:05:46,392 [1] INFO MainWindow - Selected Agility Bridge version 1.0 as the current combat routine!
2016-01-01 06:05:46,392 [1] DEBUG MainWindow - Routine is not a button providerr, hiding config button...
2016-01-01 06:05:46,394 [1] INFO MainWindow - Plugin Profile Helper (version 1.0.0.0) by Apoc enabled.
2016-01-01 06:05:46,517 [1] DEBUG Events - Registered Lua event QuestStateChanged to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(queQuest, eState, unk) return queQuest:GetId(), eState, unk end'
2016-01-01 06:05:46,518 [1] DEBUG Events - Registered Lua event Dialog_ShowState to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eState, queCurr) local questId = 0 if queCurr and queCurr:GetId() then questId = queCurr:GetId() end return eState, questId end'
2016-01-01 06:05:46,520 [1] INFO MainWindow - Plugin ProfilePowerTools (version 0.2.0) by Brewer enabled.
2016-01-01 06:05:46,521 [1] DEBUG Hotkeys - Registered hotkey BounceProfileBot to Control + F12
2016-01-01 06:05:46,521 [1] DEBUG Hotkeys - Registered hotkey ShowBuffs to Alt, Control + F2
2016-01-01 06:05:46,521 [1] DEBUG Hotkeys - Registered hotkey ShowInventory to Alt, Control + F1
2016-01-01 06:05:46,521 [1] DEBUG Hotkeys - Registered hotkey ShowTradeMats to Alt, Control + F3
2016-01-01 06:05:46,521 [1] DEBUG Hotkeys - Registered hotkey EnableKey to Alt, Control + F4
2016-01-01 06:05:46,521 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F12 for Profile Bot Stop/Reload/Start
2016-01-01 06:05:46,521 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F1 for a Dump of Current Inventory
2016-01-01 06:05:46,521 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F2 for a Dump of Current Buffs
2016-01-01 06:05:46,521 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F3 for a Dump of Current Trade Materials
2016-01-01 06:05:46,521 [1] WARN [PPT] - PPT: Initialized Hotkey [CTRL][ALT]-F4 to enable/disable plugins pulsator (handles eating,gathering, etc)
2016-01-01 06:05:46,522 [1] INFO MainWindow - Plugin Recovery (version 0.7.0) by Deathdisguise enabled.
2016-01-01 06:05:46,526 [1] DEBUG RecoverySettings - Rest HP Percent : 63
2016-01-01 06:05:46,528 [1] DEBUG RecoverySettings - Cast HP Percent : 54
2016-01-01 06:05:46,561 [1] INFO MainWindow - Plugin Unstucker (version 0.8) by Deathdisguise enabled.
2016-01-01 06:06:56,085 [Pulsator Thread] DEBUG Events - Registered Lua event AbilityBookChange to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:06:56,163 [Pulsator Thread] DEBUG Events - Registered Lua event LogOut to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:06:56,179 [Pulsator Thread] INFO SpellManager - Setting game spell cast behavior to Normal
2016-01-01 06:06:56,241 [Pulsator Thread] INFO Profile Bot - Loading profile: E:\Wild\Profiles\ttt.xml
2016-01-01 06:06:56,288 [Pulsator Thread] INFO Profile Bot - Profile Exile Profile Auto-Loader (version 0.0.0.0) by Apoc loaded!
2016-01-01 06:06:56,335 [Pulsator Thread] DEBUG Events - Registered Lua event ActivateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:06:56,413 [Pulsator Thread] DEBUG Events - Registered Lua event UpdateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:06:56,460 [Pulsator Thread] DEBUG Events - Registered Lua event StunVGPressed to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:06:56,506 [Pulsator Thread] DEBUG Events - Registered Lua event ExperienceGained to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eReason, unitTarget, strText, fDelay, nAmount) return eReason, nAmount end'
2016-01-01 06:06:56,553 [Pulsator Thread] DEBUG Events - Registered Lua event ElderPointsGained to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:06:56,600 [Pulsator Thread] DEBUG Events - Registered Lua event Group_Invited to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:06:56,709 [Pulsator Thread] DEBUG Profile Bot - Moved to new profile element: Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 (2997)
2016-01-01 06:06:57,021 [Pulsator Thread] INFO MoveToTag - Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 within 3 units.
2016-01-01 06:06:57,084 [Pulsator Thread] DEBUG Navigator - Connecting to navigation server...
2016-01-01 06:06:57,676 [9] DEBUG Connection - [ca955a35-92e7-4a28-bfea-7ac4f99a9da6] Now beginning to receive data.
2016-01-01 06:06:58,690 [4] INFO NavigationClient - Authorized with the navigation server!
2016-01-01 06:06:58,690 [9] DEBUG Navigator - Connected!
2016-01-01 06:06:58,722 [5] DEBUG Navigator - Nav info sent to the server, we're all initialized!
2016-01-01 06:06:58,827 [Pulsator Thread] INFO Navigator - Attempting to generate path to X:-22783.46 Y:-998.4387 Z:-27180.19 from X:-22631.53 Y:-993.0855 Z:-27112.04
2016-01-01 06:06:59,374 [Pulsator Thread] INFO Navigator - Successfully generated path to X:-22783.46 Y:-998.4387 Z:-27180.19
2016-01-01 06:06:59,378 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 0, distance to next: 10.3819
2016-01-01 06:06:59,378 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22641.6 Y:-995.5313 Z:-27112.6. Distance: 10.3819
2016-01-01 06:07:00,216 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 1.513167, distance to next: 9.119818
2016-01-01 06:07:00,216 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22648.6 Y:-997.7313 Z:-27114.8. Distance: 9.119818
2016-01-01 06:07:00,883 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 1.211226, distance to next: 10.61161
2016-01-01 06:07:00,883 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22656 Y:-1000.492 Z:-27120. Distance: 10.61161
2016-01-01 06:07:01,601 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 1.840368, distance to next: 16.46555
2016-01-01 06:07:01,601 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22668.4 Y:-1004.632 Z:-27126.6. Distance: 16.46555
2016-01-01 06:07:03,009 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 3.461398, distance to next: 23.34818
2016-01-01 06:07:03,009 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22688 Y:-1004.779 Z:-27136. Distance: 23.34818
2016-01-01 06:07:05,402 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 3.630573, distance to next: 51.07195
2016-01-01 06:07:05,402 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22734.6 Y:-1010.2 Z:-27151.4. Distance: 51.07195
2016-01-01 06:07:11,620 [Pulsator Thread] INFO Unstucker - Jumping to unstuck!
2016-01-01 06:07:12,028 [Pulsator Thread] INFO Navigator - Attempting to generate path to X:-22783.46 Y:-998.4387 Z:-27180.19 from X:-22735.35 Y:-999.0256 Z:-27151.49
2016-01-01 06:07:12,370 [Pulsator Thread] ERROR Navigator - Could not find start poly at <-22735.35, -999.0256, -27151.49> [Success] Closest: <-22735.35, -1009.999, -27151.49>
2016-01-01 06:07:12,371 [Pulsator Thread] INFO MoveToTag - Done!
2016-01-01 06:07:12,418 [Pulsator Thread] INFO Profile Bot - Buddy.Wildstar.BotCommon.ProfileTags.MoveToTag (Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 (2997)) has finished. Moving to the next...
2016-01-01 06:07:12,418 [Pulsator Thread] INFO Profile Bot - Profile has finished, stopping the bot!
2016-01-01 06:07:42,684 [Pulsator Thread] DEBUG Events - Registered Lua event AbilityBookChange to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:07:42,746 [Pulsator Thread] DEBUG Events - Registered Lua event LogOut to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:07:42,746 [Pulsator Thread] INFO SpellManager - Setting game spell cast behavior to Normal
2016-01-01 06:07:42,809 [Pulsator Thread] DEBUG Events - Registered Lua event ActivateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:07:42,902 [Pulsator Thread] DEBUG Events - Registered Lua event UpdateCCStateStun to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:07:42,949 [Pulsator Thread] DEBUG Events - Registered Lua event StunVGPressed to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:07:43,011 [Pulsator Thread] DEBUG Events - Registered Lua event ExperienceGained to Buddy.Wildstar.Game.LuaEventCallback with custom code 'function(eReason, unitTarget, strText, fDelay, nAmount) return eReason, nAmount end'
2016-01-01 06:07:43,043 [Pulsator Thread] DEBUG Events - Registered Lua event ElderPointsGained to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:07:43,105 [Pulsator Thread] DEBUG Events - Registered Lua event Group_Invited to Buddy.Wildstar.Game.LuaEventCallback
2016-01-01 06:07:43,183 [Pulsator Thread] DEBUG Profile Bot - Moved to new profile element: Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 (2997)
2016-01-01 06:07:43,183 [Pulsator Thread] INFO MoveToTag - Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 within 3 units.
2016-01-01 06:07:43,183 [Pulsator Thread] INFO Navigator - Attempting to generate path to X:-22783.46 Y:-998.4387 Z:-27180.19 from X:-22637.55 Y:-994.662 Z:-27110.67
2016-01-01 06:07:43,511 [Pulsator Thread] INFO Navigator - Successfully generated path to X:-22783.46 Y:-998.4387 Z:-27180.19
2016-01-01 06:07:43,511 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 0, distance to next: 12.19167
2016-01-01 06:07:43,511 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22648.6 Y:-997.7313 Z:-27114.8. Distance: 12.19167
2016-01-01 06:07:44,515 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 1.536979, distance to next: 10.94776
2016-01-01 06:07:44,515 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22656 Y:-1000.492 Z:-27120. Distance: 10.94776
2016-01-01 06:07:45,258 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 1.759012, distance to next: 16.39121
2016-01-01 06:07:45,258 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22668.4 Y:-1004.632 Z:-27126.6. Distance: 16.39121
2016-01-01 06:07:46,691 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 3.399061, distance to next: 23.21704
2016-01-01 06:07:46,691 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22688 Y:-1004.779 Z:-27136. Distance: 23.21704
2016-01-01 06:07:49,069 [Pulsator Thread] DEBUG Navigator - Moving to next hop. Distance from current: 3.658337, distance to next: 51.14259
2016-01-01 06:07:49,069 [Pulsator Thread] DEBUG Navigator - Proceeding to next hop at X:-22734.6 Y:-1010.2 Z:-27151.4. Distance: 51.14259
2016-01-01 06:07:54,892 [Pulsator Thread] INFO Unstucker - Jumping to unstuck!
2016-01-01 06:07:55,320 [Pulsator Thread] INFO Navigator - Attempting to generate path to X:-22783.46 Y:-998.4387 Z:-27180.19 from X:-22734.19 Y:-999.1299 Z:-27151.27
2016-01-01 06:07:55,672 [Pulsator Thread] ERROR Navigator - Could not find start poly at <-22734.19, -999.1299, -27151.27> [Success] Closest: <-22734.19, -1010.278, -27151.27>
2016-01-01 06:07:55,672 [Pulsator Thread] INFO MoveToTag - Done!
2016-01-01 06:07:55,726 [Pulsator Thread] INFO Profile Bot - Buddy.Wildstar.BotCommon.ProfileTags.MoveToTag (Moving to X:-22783.46 Y:-998.4387 Z:-27180.19 (2997)) has finished. Moving to the next...
2016-01-01 06:07:55,726 [Pulsator Thread] INFO Profile Bot - Profile has finished, stopping the bot!
 
[Dominion] Farside - Bio Dome 3
loc : 1859.777 -936.6127 -1845.611

Rez point located on a platform, character unable to jump down, stays stuck there regardless of profile.

while outside the platform, character seem to have a lot of difficulties pathing to targets: runs against walls, stop moving, etc. seems like the zone is not meshed properly. This is a massive bottleneck as that's the only level 28ish zone. Would need fixing asap
 
The bot is having a few issues right now due to the last update. Apoc and DD are working on a new build now
 
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