tozededao
Community Developer
- Joined
- Jan 15, 2010
- Messages
- 1,225
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I've always had the curiosity to fully develop a EB Plugin but since I've never developed anything using CSharp I'm kinda lost on how to start it. My idea is to develop a plugin that vendors one full set of unidentified 60+ Itemlevel for 2 Chaos. If any developer like this idea and actually wants to use it I have no problem at all with it.
If items don't have a unique ID.
If items have a unique ID.
I've taken a look on flexus ItemLog in order to retrieve info on the items that drop but how can I do a stash verification?
How can I make it so it retrieves items from Stash into Inventory, Open the Sell window and put them there?
If items don't have a unique ID.
- Basically I would have an integer variable for each slot, Helm, Chest, Ring, 2-Handed Weapon(Including bows, leaving 1handed weapons out of this), and this would be the count of how many items of that type we have.
- At the beginning of your botting session it would retrieve Stash and Inventory for all the items, and if they were Rare and 60+ Itemlevel it would increment our counters based on what item slot it was.
- During the bot session each item that dropped would be verified aswell in terms of itemlevel and rarity and if it match our needs, Rare and Itemlevel 60+, we would increment the counters aswell.
- Each time we were on town it would verify if we had at least 2 rings and 1 of each remaining type, it would retrieve them from stash into inventory and vendor them all at once for 2 chaos.
If items have a unique ID.
- Basically having an arraylist of unique ID's for each slot, excluding 1handed weapons.
- At the beginning of your botting session it would retrieve Stash and Inventory for all the items, and if they were Rare and 60+ Itemlevel it would add the Unique ID to the related type.
- During the bot session each item that dropped would be verified aswell in terms of itemlevel and rarity and if it match our needs, Rare and Itemlevel 60+, we would add the unique ID to the related type
- Each time we were on town it would see the size of the arraylists. If the ring's arraylist had a size of at least 2 and the remaining a size of one, it would pop 2 Unique ID's from the ring's array list and 1 of the remaining. Retrieve those ID's from the Stash into inventory and vendor them all at once.
I've taken a look on flexus ItemLog in order to retrieve info on the items that drop but how can I do a stash verification?
How can I make it so it retrieves items from Stash into Inventory, Open the Sell window and put them there?