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Mobs from walls causing slowdowns, ignoring trash settings.

TwoCigars

Active Member
Joined
May 4, 2014
Messages
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In dungeon maps where enemies can crawl out from the walls, the bot is ignoring mob settings.

It will sit at the wall and wait for all of the enemies to come out and kill them one at a time.

Causes a pretty big slowdown for obvious reasons with the mobs slowly crawling out of the wall, one at a time..

Not sure if this is because the bot can read how many mobs are in the wall or if it's similar to the issue causing combat to ignore mob settings and attack random single mobs.
 
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