cynyde70
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- Joined
- Feb 6, 2011
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Having some definite issues with the new mixed mode.
Essentially, I'm trying to run gathering/pvp & grinding/pvp on two seperate bots. However, after/during the BG, something with the bot bugs out. Every time after the BG, the bot will continue to move from hotspot to hotspot, but it will fail to either gather or kill mobs.
Here is the log from one of them. What I saw was, it was grinding, the queue for AV popped, tried to run away to drop combat (I assume) and died. After it released, rezed, and eat/drank... it's just been running in circles now in Travel Form pulling every mob in its path, dying, and repeating the process. It did requeue for AV though... then it logged me out/crashed.
Essentially, I'm trying to run gathering/pvp & grinding/pvp on two seperate bots. However, after/during the BG, something with the bot bugs out. Every time after the BG, the bot will continue to move from hotspot to hotspot, but it will fail to either gather or kill mobs.
Here is the log from one of them. What I saw was, it was grinding, the queue for AV popped, tried to run away to drop combat (I assume) and died. After it released, rezed, and eat/drank... it's just been running in circles now in Travel Form pulling every mob in its path, dying, and repeating the process. It did requeue for AV though... then it logged me out/crashed.
Code:
[1:46:27 AM:850] Changed POI to: Type: Loot, Name: Frostleaf Treant
[1:46:28 AM:174] Cleared POI - Reason Already looted
[1:46:28 AM:174] Cleared POI
[1:46:28 AM:406] Activity: Moving to hotspot
[1:46:28 AM:453] [STUCK] Relative speed check failed [0.2697488]. Checking stuck.
[1:46:29 AM:730] Spell_C::CastSpell(783, 0, 0x0, 0)
[1:46:58 AM:689] Activity: Accepting battlefield port...
[1:49:07 AM:988] Cleared POI
[1:52:51 AM:219] Activity: Releasing from corpse
[1:52:51 AM:219] Activity: Releasing corpse
[1:52:51 AM:236] Activity: Releasing from corpse
[1:52:51 AM:951] Activity: Moving to corpse
[1:52:51 AM:951] Activity: Loading Tile/s
[1:52:52 AM:865] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:52:53 AM:48] Activity: Moving to corpse
[1:53:30 AM:697] Changed POI to: Type: Corpse, Loc: <7096.912, -5016.209, 721.8278>
[1:53:30 AM:697] Activity: Moving to instance portal, since we died inside!
[1:53:31 AM:590] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:53:32 AM:299] [STUCK] Relative speed check failed [NaN]. Checking stuck.
[1:53:34 AM:37] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:53:37 AM:412] Activity: Grabbing corpse
[1:53:37 AM:995] Cleared POI
[1:53:38 AM:114] Spell_C::CastSpell(1126, 0, 0x300000005EC8989, 0)
[1:53:38 AM:247] Activity: Moving to hotspot
[1:53:38 AM:260] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:53:53 AM:960] Spell_C::CastSpell(8936, 0, 0x0, 0)
[1:53:55 AM:831] [STUCK] Relative speed check failed [0.05766408]. Checking stuck.
[1:53:59 AM:166] Spell_C::CastSpell(768, 0, 0x0, 0)
[1:55:20 AM:585] Start/Stop button pressed.
[1:55:20 AM:585] Stop called!
[1:55:20 AM:619] System.Threading.ThreadAbortException: Thread was being aborted.
at System.AppDomain.GetId()
at System.Threading.Thread.get_CurrentUICulture()
at System.Resources.ResourceManager.GetString(String name, CultureInfo culture)
at Styx.Strings.get_NotInGame()
at Styx.Logic.BehaviorTree.TreeRoot.()
at Styx.Logic.BehaviorTree.TreeRoot.()
[1:55:20 AM:619] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.()