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Mixed Mode

cynyde70

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Feb 6, 2011
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Having some definite issues with the new mixed mode.

Essentially, I'm trying to run gathering/pvp & grinding/pvp on two seperate bots. However, after/during the BG, something with the bot bugs out. Every time after the BG, the bot will continue to move from hotspot to hotspot, but it will fail to either gather or kill mobs.

Here is the log from one of them. What I saw was, it was grinding, the queue for AV popped, tried to run away to drop combat (I assume) and died. After it released, rezed, and eat/drank... it's just been running in circles now in Travel Form pulling every mob in its path, dying, and repeating the process. It did requeue for AV though... then it logged me out/crashed.

Code:
[1:46:27 AM:850] Changed POI to: Type: Loot, Name: Frostleaf Treant
[1:46:28 AM:174] Cleared POI - Reason Already looted
[1:46:28 AM:174] Cleared POI
[1:46:28 AM:406] Activity: Moving to hotspot
[1:46:28 AM:453] [STUCK] Relative speed check failed [0.2697488]. Checking stuck.
[1:46:29 AM:730] Spell_C::CastSpell(783, 0, 0x0, 0)
[1:46:58 AM:689] Activity: Accepting battlefield port...
[1:49:07 AM:988] Cleared POI
[1:52:51 AM:219] Activity: Releasing from corpse
[1:52:51 AM:219] Activity: Releasing corpse
[1:52:51 AM:236] Activity: Releasing from corpse
[1:52:51 AM:951] Activity: Moving to corpse
[1:52:51 AM:951] Activity: Loading Tile/s
[1:52:52 AM:865] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:52:53 AM:48] Activity: Moving to corpse
[1:53:30 AM:697] Changed POI to: Type: Corpse, Loc: <7096.912, -5016.209, 721.8278>
[1:53:30 AM:697] Activity: Moving to instance portal, since we died inside!
[1:53:31 AM:590] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:53:32 AM:299] [STUCK] Relative speed check failed [NaN]. Checking stuck.
[1:53:34 AM:37] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:53:37 AM:412] Activity: Grabbing corpse
[1:53:37 AM:995] Cleared POI
[1:53:38 AM:114] Spell_C::CastSpell(1126, 0, 0x300000005EC8989, 0)
[1:53:38 AM:247] Activity: Moving to hotspot
[1:53:38 AM:260] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:53:53 AM:960] Spell_C::CastSpell(8936, 0, 0x0, 0)
[1:53:55 AM:831] [STUCK] Relative speed check failed [0.05766408]. Checking stuck.
[1:53:59 AM:166] Spell_C::CastSpell(768, 0, 0x0, 0)
[1:55:20 AM:585] Start/Stop button pressed.
[1:55:20 AM:585] Stop called!
[1:55:20 AM:619] System.Threading.ThreadAbortException: Thread was being aborted.
   at System.AppDomain.GetId()
   at System.Threading.Thread.get_CurrentUICulture()
   at System.Resources.ResourceManager.GetString(String name, CultureInfo culture)
   at Styx.Strings.get_NotInGame()
   at Styx.Logic.BehaviorTree.TreeRoot.()
   at Styx.Logic.BehaviorTree.TreeRoot.()
[1:55:20 AM:619] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.Logic.BehaviorTree.TreeRoot.()
 
Im getting the same problem with Grinding / PvP, it own's in the BG but when i port out it will move to hotspot to hotspot but wont defend or attack mob's.
 
Im getting the same problem with Grinding / PvP, it own's in the BG but when i port out it will move to hotspot to hotspot but wont defend or attack mob's.

Mine does this also. Have submitted bug report.
Fun to see the ammount of mobs a feral drood can pull at once though!

As a side note mine in BG everso often runs for 10 yards then misses
CTM does a little circle then 10 yards then small circle,10 more yards then circle....etc,etc
looks Vbottish. anyone any ideas?
 
Last edited:
same problem. after AV it lose targeting and attack system.
 
After bg mine doesnt attack mobs either. When I use mix with instancebuddy he doesnt attack the mobs after entering the instance...
 
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