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Mephiles - A Mage Custom Class.

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CodenameG

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Mephiles - A Mage Custom Class.
09/23/10 - Version 3.1 -The Patch Master Gerneral


This cc, is my first attempt at using a priority based casting system, this CC Currently supports frost spec, with every frost spell needed up to level 80, as well as multi-mob sheeping, and strife jumping, everything from project e that makes it unique with some fixes. this CC if everything goes well will be set to Replace Project E bringing much needed Speed and organization to the CC that has served most of us well for as long as i can remember.

Config Added
Pull and Resting options currently functional. along with Config Saving and Loading. Full Armor Buffing, as well as other misc frost options

Party Options Preview
xm60yr.webp

what needs to be tested?
everything, this CC now has All specs and supports 1-80

how to install
if you dont know by now how to install a custom class this isnt the testing release for you, move along.

Change Log
Version 2.0 - All Specs now have config options. IsLeader option added for people Rafing with a healbot. added misc fixes. Better PvP support hopefully.

Version 2.1 - Pet Logic now added for frost spec, fix for firespec buffs not detecting properly.

Version 2.2 - added pet logic check to hopefully fix locking issues.

Version 2.3 - fixed issues and debugged a lot of code.

Version 2.4 - tackled loot issue, and running into mobs. - thanks to raphus for the fix

Version 2.5b - Changed Casting, Updated for new HB Version. special thanks to bitspy for testing

Version 2.6 UNTESTED - Changes to the Wanding System - it should wand now, Changes to how Mana Sheild works in conjunction with Ice Barrier, Managem Spam fix, Evocation during Combat after Mana shield is on you, Mana Gems will now be popped during combat.

Version 2.7 UNTESTED - Updated for honorbuddy version 1.9.5.5 - changed icelance to hopefully go off more frequently, since i changed it to pop off with EVERYTHING, hopefully this will be the fix some users are waiting for.

Version 2.8 - cleaned up some code. removed old wanding code, wanding should work as intended instead of being spammed every cast session. RaF Mode, should now work if your in a party, it will target the RaF Leaders Target, also added Invisibility if getting attacked. however, im not sure if this will go off in pvp, so please give feed back. also changed it so it will hopefully re-pickup polys after combat is done with the main target. rechecked rotations for all specs, didnt find any issues.

Version 2.9 - added bug fixes, fixed arcane rotation, fixed icelance spam, fixed targeting self after buffing. fixed pulling if hbpull setting is over 29. other minor things.

Version 3.0 - Fixed Sheeping Current target, fixed not pulling correctly. or at all, fixed raf support. added Party buffing and REAL decursing. the CC should work fine now, and should now play nicely with instancebuddy for those of you who are stuck on a tough grind. added blizzard support for Raf Mode. this is set by default to go off, if in a party, if your not in a BG, and the Raf Leader has 2 or more mobs on him.

Version 3.1 - Fixed some of the issues people are complaining about, cleaned up Rafmode a little bit more, to ensure instance buddy compatibility. Removed Toon and Server names from showin up in logs when loading and saving settings added a "rotation" for Frost PVP, it should help those who are using it for pvp, since its just a stripped down version of the original code.
 

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Does it use sleeps? (Just hope they are soon a past of cc's)
 
Testing lvl 58 now

As with project E always tries to make another mana gem if there is one in the bag already, infact it tries to make it all the time :( Also tries to cast mage armor constantly.

Make Mana Gem.
Need Mage Armor
Make Mana Gem.
Need Mage Armor
Make Mana Gem.
Need Mage Armor
Make Mana Gem.
Need Mage Armor
Make Mana Gem.

using the questing beta BTW

G
 
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Testing lvl 58 now

As with project E always tries to make another mana gem if there is one in the bag already, infact it tries to make it all the time :( Also tries to cast mage armor constantly.

Make Mana Gem.
Need Mage Armor
Make Mana Gem.
Need Mage Armor
Make Mana Gem.
Need Mage Armor
Make Mana Gem.
Need Mage Armor
Make Mana Gem.

using the questing beta BTW

G
"as with" wtf man, i need to know about those things to fix them, mind posting a log, can be from ether cc

also need to know what mana gem it should be trying to make, IE, what one you have learned.
 
oooppppssssss, log in a sec :(

Conjure Mana Gem lvl 4, mana jade.

I'll post a log in a sec after a reboot.
 
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"Fix" for mage armor should be simple:

if (SpellManager.KnownSpells.ContainsKey("Mage Armor"))
{
if (Me.Buffs.ContainsKey("Mage Armor"))
{

slog("Need Mage Armor");
return true;
}

}
change to:
if (SpellManager.KnownSpells.ContainsKey("Mage Armor"))
{
if (!Me.Buffs.ContainsKey("Mage Armor"))
{

slog("Need Mage Armor");
return true;
}

}

and then put somewhere in rest() method:
if (!Me.Mounted && SpellManager.KnownSpells.ContainsKey("Mage Armor") && !Me.Buffs.ContainsKey("Mage Armor"))
{
slog("Buffing Mage Armor");
SpellManager.CastSpell("Mage Armor");
}
 
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i already fixed the mage armor issue, but if managems are working now, ill stop redesigning it. since its a pain in the ass.
had to redesign it 3 diffrent times already.

edit;
uploaded version 1.1, should fix the frost armor buffing
 
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Testing on my 80 frost mage for you =]

Edit: will test as arcane after a few hours of frost
 
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works realy well with Frost


Just hit 64 so i gave Arcane a try

he refused to pull and just watched the moband when attacked just spammed frostbolt with the nova and cone of cold when the mob got close.
 

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tried it on my 70 mage(frost),all it does is frost nova cone of cold and spam ice lance(6-7 lance per fight and no frostbolts)
 
tried it on my 70 mage(frost),all it does is frost nova cone of cold and spam ice lance(6-7 lance per fight and no frostbolts)
changed up the frost rotation some, so icelance is lower on the priority list.

please update to Version 1.3A, and let me know if it works better for you.
 
works realy well with Frost


Just hit 64 so i gave Arcane a try

he refused to pull and just watched the moband when attacked just spammed frostbolt with the nova and cone of cold when the mob got close.
yea, eventhough i did the Arcane Rotation, it wasnt Queuing it up. so thats fixed in the latest version, along with pull spell selection.
 
thanks, working realy well now ^^

anychance of getting slow as a pull option gives a nice 12% dmg increse from Torment The Weak
 
thanks, working realy well now ^^

anychance of getting slow as a pull option gives a nice 12% dmg increse from Torment The Weak

sure, ill add it in the next release, i also added in another users need to Change the Strafe keys as well.
 
testing on 49fire mage, it supports Hot Streak right? what about fiery payback?

edit1: it doesnt support pulling.... =_="... it just follows the target, i have to pull it.

edit2: i really like the scorch spamming though, saves me a lot of mana. gotta get scorch glyph...
 
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