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melee problem i have noticed

nritchison1

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Jun 30, 2010
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Could anyone help me on how to fix a paladin so they pull with a judgment spell first?

I have noticed that if you start a fresh level 1 paladin they have problems killing mobs up until level 13 or so when they get out of the first zones.. the reason for this is the paladin will run up to a mob (mostly which are non-hostile"yellow" mobs) and there is a delay from when they reach the mob to when they start to attack and the mob will have moved by then. So the command kicks in to "move closer" but it only inches towards the mob and the mob is still walking away faster then you move to it. I have noticed this adds SOOOO much additional time to grinding mobs for quests or killing on the grind setting.

I think a simple fix for this would be that once the paladin learn judgment (level 4) they should use that spell first (before engaging in melee attack).. its somewhat of a ranged spell and will aggro the mob to bring it to the paladin, instead of having the paladin try to move to the mob..

Is this possible?
Does anyone else have a problem with low level melee characters like this?


OH and btw I am new to this bot but OHH MMM GEE its amazing.. great work so far everyone for all the Bot updates, CC's and profiles!!
 
You could modify the standard CC to do this, but it would be easier to use a custom one (Convalesce comes to mind) and set it up to use judgement first :)
 
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