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max session bug

ChrisJH

New Member
Joined
Aug 25, 2014
Messages
3
hello i just bought a trial to check the hearthbuddy ... before i purchase the full thing...
but after i run hearthbuddy it instantly closed as not responding..
and now i cant login ... it says max session...

here is my log..
Code:
[16:58:20.347 N] Hearthbuddy 0.2.431.92 starting.
[16:58:26.950 N] Attempting to log in...
[16:58:28.267 N] T: 5247131845501503341 H: 693589921
[16:58:28.459 N] Login successful!
[16:58:28.641 N] Hearthbuddy 0.2.431.92 starting...
[16:58:28.642 N] CPU Architecture: x64
[16:58:28.642 N] Process Architecture: x86
[16:58:28.642 N] OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
[16:58:28.642 N] .NET Runtime Version: 4.0.30319.18408
[16:58:28.642 N] CPU Cores: 6
[16:58:28.643 N] Application Path: C:\Users\<User>\Desktop\Hearthbuddy 0.2.431.92(1)
[16:58:28.645 N] Checking for updates...
[16:58:29.116 N] Hearthbuddy is up to date!
[16:58:29.116 N] Initializing Triton...
[16:58:29.189 D] Unhandled global exception!
[16:58:29.216 D] System.IO.FileNotFoundException: Could not load file or assembly 'GreyMagic.dll' or one of its dependencies. The specified module could not be found.
File name: 'GreyMagic.dll'
   at Triton.Game.TritonHS.Initialize()
   at ...ˆ(Object ‰)
   at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
   at System.Threading.ThreadPoolWorkQueue.Dispatch()
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

Please resolve the problem so i can test it ...
 
remove:
- microsoft .net framework 4 client profile
- microsoft .net framework 4 extended
- microsoft .net framework 4.5.1
- microsoft visual c++ 2010 x86 redistributable
- microsoft visual c++ 2012 x86 redistributable


restart your pc,
download the installationwizard from here
run it as administrator.
after the wizard is done, run windows update. And install all updates for .net & c++
restart
 
I removed net 5. and microsoft visual c++ 2010 x86 redistributable nad x64
i dont have installed the rest on your list..
then i restarted my pc and i installed everything thats had in name net or visual c++
then i run hearthbuddy, oppened and after 1 sec again closed "something made hearthbuddy stopped working"
now i re try to open it and again max session error..

plz how i can fix this ?

Code:
[14:39:56.941 N] Hearthbuddy 0.2.431.92 starting.
[14:39:58.299 N] Attempting to log in...
[14:40:02.979 N] T: 5247132626422078119 H: 2390594835
[14:40:03.197 N] Login successful!
[14:40:04.008 N] Hearthbuddy 0.2.431.92 starting...
[14:40:04.008 N] CPU Architecture: x64
[14:40:04.008 N] Process Architecture: x86
[14:40:04.008 N] OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
[14:40:04.008 N] .NET Runtime Version: 4.0.30319.18408
[14:40:04.008 N] CPU Cores: 6
[14:40:04.024 N] Application Path: C:\Users\<User>\Desktop\Hearthbuddy 0.2.431.92(1)
[14:40:04.024 N] Checking for updates...
[14:40:04.757 N] Hearthbuddy is up to date!
[14:40:04.788 N] Initializing Triton...
[14:40:05.053 D] Unhandled global exception!
[14:40:05.194 D] System.IO.FileNotFoundException: Could not load file or assembly 'GreyMagic.dll' or one of its dependencies. The specified module could not be found.
File name: 'GreyMagic.dll'
   at Triton.Game.TritonHS.Initialize()
   at ...ˆ(Object ‰)
   at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
   at System.Threading.ThreadPoolWorkQueue.Dispatch()
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
 
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