so is there any other option than Navigator.GeneratePathFromMe();? cause that thing isnt really working properly, either its trying to traceline the coordinate i'm trying to find path or then it just walks straight line ignoring everything
the distance i'm trying to move is like 25yards so it isnt much.. but nothing seems to be working properly
So i am open for suggestions what i should be using.. or if there is even way to use meshes in plugins (far as i know they should work :E)
the distance i'm trying to move is like 25yards so it isnt much.. but nothing seems to be working properly
So i am open for suggestions what i should be using.. or if there is even way to use meshes in plugins (far as i know they should work :E)