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Magnets how do they work - there must be a solution - please help

aprisma

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Magnets how do they work - bots ignore all coordinates ....

Hello,

its unbelievable that it is so difficult to let the mob run to a special location and press a button. There are only 2 possibilities. 1st - I am too dumb 2nd - there is really much to do on making the bot language more comfortable.

The quest is called Magnets How do they work and is one of the dailys in Tol Barad.

You just go to a special location and press an in game item - ID 62829

I tried it with the questorder use item. But it dont press the button. So I tried it this way:

Questoverride:

<Quest Id="28692" Name="Magnets, How Do They Work?" >
<Objective Type="CollectItem" ItemId="62830" CollectCount="7" >
<Hotspots>
<Hotspot X="-508.4882" Y="1505.247" Z="21.95125" />
<Hotspot X="-469.4403" Y="1545.616" Z="19.2258" />
<Hotspot X="-457.6467" Y="1554.389" Z="21.36509" />
<Hotspot X="-441.6072" Y="1582.94" Z="23.24687" />
<Hotspot X="-430.7548" Y="1600.163" Z="23.22951" />
<Hotspot X="-423.0736" Y="1628.425" Z="19.02959" />
</Hotspots>
</Objective>
</Quest>

Questorder:

<If Condition="HasQuest(28692)">
<UseItem ItemId="62829" QuestName="Magnets, How Do They Work?" QuestId="28692" />
</If>

Dont work also -

please if anybody has an idea let me know.

thanx a lot in advance,
cheers,
 
Last edited:
What I forgot - this is my 2nd try to solute this:

<If Condition="HasQuest(28692)">
<Objective QuestName="Magnets how do they work" Questid="28692" Type="CollectItem" ItemId="62830" CollectCount="7" />
<UseItem ItemId="62829" QuestName="Magnets how do they work" QuestId="28692"
X="-508.4882" Y="1505.247" Z="21.95125" />

Now the mob runs near the spot, then it jumps in the river (taking a bath :-) and then going up and running wired around taking another bath .............
Bot-TV is the best :-)) But maybe anybody can help me?
cheers,

EDIT:

the funny thing is that if i DONT PUT IN ANY COORDINATES - IT DO THE SAME:

<If Condition="HasQuest(28692)">
<Objective QuestName="Magnets how do they work" Questid="28692" Type="CollectItem" ItemId="62830" CollectCount="7" />
 
Last edited:
You can do that this way:

<While Condition="((HasQuest(28692)) &amp;&amp; (!IsQuestCompleted(28692)))">
<!-- Location 1 -->
<UseItem ItemId="62829" QuestId="28692" NumOfTimes="1" WaitTime="5000" X="-487.9167" Y="1521.759" Z="18.90629" />
<CustomBehavior File="InteractWithExisting" QuestId="28692" ObjectType="Gameobject" MobId="206644" NumOfTimes="2" Range="5" CollectionDistance="500" X="-487.9167" Y="1521.759" Z="18.90629" />
<!-- Location 2 -->
<UseItem ItemId="62829" QuestId="28692" NumOfTimes="1" WaitTime="5000" X="-410.3312" Y="1624.269" Z="18.13411" />
<CustomBehavior File="InteractWithExisting" QuestId="28692" ObjectType="Gameobject" MobId="206644" NumOfTimes="2" Range="5" CollectionDistance="500" X="-410.3312" Y="1624.269" Z="18.13411" />
<!-- Location 3 -->
<UseItem ItemId="62829" QuestId="28692" NumOfTimes="1" WaitTime="5000" X="-380.1111" Y="1573.02" Z="18.04259" />
<CustomBehavior File="InteractWithExisting" QuestId="28692" ObjectType="Gameobject" MobId="206644" NumOfTimes="2" Range="5" CollectionDistance="500" X="-380.1111" Y="1573.02" Z="18.04259" />
</While>

You can add more Useitem location and interactwithexisting, be sure to use the same cords for both
 

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