Some lua events have objects as callback value. is there a way to use these objects ?
LuaEventArgument.String returns a hex value, when the argument is supposed to be an object.
if this is the pointer address, do i use these in C# or within lua string ?
(i guess lua might shove them around in memory or garbage collect)
i tried using this in lua
im just curious, i can do a carbine ingame addon otherwise
LuaEventArgument.String returns a hex value, when the argument is supposed to be an object.
if this is the pointer address, do i use these in C# or within lua string ?
(i guess lua might shove them around in memory or garbage collect)
i tried using this in lua
Code:
table = {}
table[0x1234AF].dosomething
im just curious, i can do a carbine ingame addon otherwise
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