So it seems that the new build is inherently still producing the same issue of failing to loot pokestops and getting stuck. Included below of the Logs of said occasions if it can help the devs sort this out. Can confirm this is related to being softbanned while botting as changing IPs instantly brought the bot to a working state again within seconds every time it occurred.
Troubleshooting taken already inside PokeFarmer:
Have set bot to take random break/ Random throw accuracy
Changed Speed Limits (Walking seems to produce this error less, or not at all during sessions.
Updated to latest build (Build 1.0.89.0)
Changed locations, issue not location specific.
Based off troubleshooting done in and outside of the PokeFarmer bot/ app I suspect this is due to Niantic applying softbans across the board to anyone calling their servers/ API too often. This would also explain why PokeFarmer and other bots currently are all experiencing frequent softbans. As you know, more calls means better bot performance/ speed. A human player could not make as many calls to Niantic server and perform as many actions in such short windows of time. This could be a way for Niantic to inhibit bots for the immediate future so at least they slow down in tone, until their other operations and launches in other countries are finished.
Possible solutions:
For now setting to walking speed seems to be a viable option for STILL gaining exp and running the bot with minimal softbans (although it seems some users report they are getting the same still).
- Might be worth trying to prolong time in between calls to see if this lessens the amount of softbans/ failed pokestop loots.
Troubleshooting taken already inside PokeFarmer:
Have set bot to take random break/ Random throw accuracy
Changed Speed Limits (Walking seems to produce this error less, or not at all during sessions.
Updated to latest build (Build 1.0.89.0)
Changed locations, issue not location specific.
Based off troubleshooting done in and outside of the PokeFarmer bot/ app I suspect this is due to Niantic applying softbans across the board to anyone calling their servers/ API too often. This would also explain why PokeFarmer and other bots currently are all experiencing frequent softbans. As you know, more calls means better bot performance/ speed. A human player could not make as many calls to Niantic server and perform as many actions in such short windows of time. This could be a way for Niantic to inhibit bots for the immediate future so at least they slow down in tone, until their other operations and launches in other countries are finished.
Possible solutions:
For now setting to walking speed seems to be a viable option for STILL gaining exp and running the bot with minimal softbans (although it seems some users report they are getting the same still).
- Might be worth trying to prolong time in between calls to see if this lessens the amount of softbans/ failed pokestop loots.
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