i just need it, and im getting nervous cause its so simple and it wont move...
This.As of this message, the phase relating to the mine level 1 is not working with the mesh. I have a profile setup for this already, however it is currently not working due to the fact it doesn't know how to enter the mine.
Questing (not GB!) profile for Fort level 2, mine level 1, garden level 1.
View attachment 152278
Basically, you need to utilize "MyCTM" for movement and add MovementBy="ClickToMoveOnly" to each InteractWith statement while dealing with an unmeshed area.
Upd: and please switch off "Gathering Minerals" in HB "Setting and Tools". Default HB mining is trying to create a path to the nodes. But the area is still unmeshed, so it fails.
Still does not pick up Mine Carts at allAnd we need profile for lvs 1-2-3 excavations+gardens.
What are mine carts? Are they different from nodes? I do not have any of them yet, and it will take me awhile to get to the next mine level - I am going slowly, taking time to enjoy the scenery etc.
If the mine itself has not changed between levels then you may add new object id yourself, investigating it via Developer Tools > Objects in HB.
The mine does change between levels. It has three different object ids. The mine carts (apparently) spawn outside the mine (?) I just upgraded to mine level 2 but haven't assigned a follower yet.