Understandable, which is why people are saying to use job loot rules. Even without tweaking it, You will barely fill up your stash at all. The only thing it primarily keeps is rings/ammys due to how difficult some rolls are to determine(it doesnt want to trash a ring that might be super good so it looks for 2 good main stats IE CC CHD and will keep). Job loot rules is great, And you can tweak and go from there. If you see it keep and stash an item you dont want nor care about. Simply go into legendary.dis file and add the -> [TRASH] after its name.
Personally, I like to look through every potentially good item like rucksacks etc. I won't have a auto salvage rule for a royal ring cuz it rolled 445 dex 6chd socket only to get salvaged because it wasn't 450dex+. Nor do you need rules for reaper wraps as you craft and decide what to keep. The loot rules will filter out most of the junk alone, and you can go through and add even more to the list as to what NOT to keep. My dh also pulls about 12-13LPH running T6 rifts nonstop(i think its around 18 with kadalaspree but it doesn't add from kadala) so I know how quick it can fill up, especially since I only have 1 tab available for botted items. I can run my bot on my DH at that LPH rate for 24hrs, and come back it to half full if that. Most ofit will be undecided rings/amulets, the rest will be above average to extremely rare items.
DH t6
- Legendary: 2918 [16.07 per hour]
Monk t6(log was started when poorly geared to well geared, prob be higher if i reset it)
- Legendary: 1315 [12.14 per hour]