jim87
New Member
- Joined
- Aug 26, 2011
- Messages
- 445
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Hello!
I'm using ObjectManager.LocalPlayer.SetFacing(myWoWPoint) to face a WoWPoint, then I check with WoWMathHelper.IsFacing(Me.Location, Me.Rotation, myWoWPoint, 0.20F). In most of the occasions, it will work as expected: I face the point and the IsFacing method will return yes. Sometimes though I'll have to make a little movement, like forward or backward, in order to make IsFacing recognize I'm actually facing the point. Is it a possible bug, or I misunderstood the method?
Thanks
I'm using ObjectManager.LocalPlayer.SetFacing(myWoWPoint) to face a WoWPoint, then I check with WoWMathHelper.IsFacing(Me.Location, Me.Rotation, myWoWPoint, 0.20F). In most of the occasions, it will work as expected: I face the point and the IsFacing method will return yes. Sometimes though I'll have to make a little movement, like forward or backward, in order to make IsFacing recognize I'm actually facing the point. Is it a possible bug, or I misunderstood the method?
Thanks
