What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

List of working Instancebuddy Instances (UPDATED!) - A Community Driven Project

zuabros

Active Member
Joined
Jan 12, 2011
Messages
651
--------------------------------------------------------------------------------
PLEASE HELP UPDATING THIS LIST: THIS IS A COMMUNITY DRIVEN PROJECT
----------------------------------------------------------------------------------
This is a community-driven list, that will be updated on a frequent basis based on answers to this topic. Please help us by providing info on dungeon status and issues. Adding detailed info on issues will help the developer to fix the issues on a next release of instancebuddy. Use the report form below to report issues if possible. Try to be as clear and specific as you can, to help the developer to fix your issues better. Add screenshots if necessary for clarification.

ISSUE REPORT FORM - Please copy and Paste to your reply:
--------------------------------------------------
DUNGEON NAME:
SPEC TESTED: [ ] Healer [ ] MEELEE DPS [ ] RANGED DPS [ ] TANK
DUNGEON STATUS (below):
[ ] Fully AFK
[ ] Working, with issues (what issues? Please explain each one below)
[ ] Not supported (major issues... Please explain each one below)
ISSUES EXPLAINED:
a)Where (add a screenshot if possible:
b)What bot does or does not do?:
c)Consequence (death? stuck? Wipe? Kick?):
d)Suggested solution:

----------------------------------------------------
FULLY AFK
Supported with minor issues
Major issues (not supported)
Unknown Status
H=Healer R=Ranged DPS M=Melee DPS T=Tank

Classic Dungeons
Ragefire Chasm (H R M T)
Deadmines
Wailing Caverns: Wont jump on shortcuts (H R M T)
Blackfathom Deeps: Won't jump over gap at beginning (H R M T)
Shadowfang Keep: Lots of LOS issues using stairs, pathing issues to last boss (H R M T)
The Stockade (H R M T)
Gnomerang: Jumping shortcut issues
Scarlet monastery: Library (H R M T)
Scarlet Monastery: Graveyard (H R M T)
Scarlet Monastery: Armory (H R M T)
Scarlet Monastery: Cathedral (H R M T)
Razorfen Kraul (H R M T)
Razorfen Downs (H R M T)
Uldaman (H R M T) May aggro when coming back after death
Zul Farrak (H R M T)
Maraudon: The Wicked grotto (named "purple crystals" at instancebuddy) * won't corpse-run back if wipe. (H R M T)
Maraudon; Foulspore cavern (named "orange crystals")will probably die trying to meelee green sludges. * won't corpse-run back if wipe. (H R M T):
Maraudon: Earth song falls (H R M T)
Sunken Temple (H R M T)
Blackrock Depths (detention blocK) (H R M T)
Blackrock Depths (upper city) - Won't use torches (H R M T)
Stratholme - Main Gate (H R M T)
Stratholme - Service gate (H R M T)
Scholomance: Pathing issues, may open doors and aggro before pulls
DIRE MAUL: WARPWOOD QUARTER (H R M T)
Dire Maul North (Gordok Commons) (H R M T) - Won't find dungeon entrance if dead, pathing issues. Not afkble
Lower Blackrock Spire (H R M T)
Upper Blackrock Spire (H R M T)

Burning Crusade Dungeons
Hellfire Ramparts: Stucks sometimes at ramp. Not a problem if not healer. (H R M T)
Blood Furnace: (may die on mines) (H R M T)
Underbog (H R M T) - May have jumping issues after second boss
Slave Pens: may not jump sometimes after hydra boss (H R M T)
The Steamvault (H R M T)
Mana Tombs (H R M T) - Last hotspot is too far from last boss. May not pull final boss and keep going back and forth.
Auchenai Crypts (H R M T)
Sethekk Halls (H R M T)
Old Hillsbrad Foothills - The escape from durnholde (H R M T)
Shattered Halls: (won't enter sewers) (H R M T)
Shadow Labyrinth (H R M T)
The Botanica (H R M T) - Won't enter after a wipe
THe Mechanar (H R M T) - Won't enter after a wipe
Magister's Terrace (H R M T)
Opening of the Dark Portal (H R M T)
The Arcatraz (H R M T) - Won't enter after a wipe

Wrath of the Lich King Dungeons
Utgarde Keep (H R M T) - When returning after death, will try to pass thru flame barrier and just die. No issues if you dont wipe.
The Nexus: Does not jump when expected, might aggro stuff (H R M T)
Azjol Nerub: Will suicide if people want to glitch the boss. Won't leave water after jump. (H R M T)
Ahn Kahet - The Old Kingdom: Sometimes does not enter the tunnel (?) (H R M T)
Drak Tharon Keep: Stucks at Dino entrance, may LOS tank if healing; also keeps casting while polymorphed at last boss. (H R M T)
Violet Hold - Won't enter dungeon after joining
Gundrak - Will stuck when people jump at water
Utgarde Pinnacle (H R M T) -Will probably die when people use the stair afteer swala (aggro the left pack of mobs). May just look stupid, or keep dyeing.
Halls of Stone (H R M T) - May not jump after crystallus; melee may fall; walking all the way back is usually fine. May not corpse run after a wipe.
Halls of Lightning (H R M T) - May not corpse run if wipe.
The Culling of Stratholme (H R M T) - Will slow-follow the group, may LOS tank if healer, may look bottish or stupid if a healer.
The Oculus: Won't mount drakes
Trial of the Champion: Won't mount horses
Forge of Souls (H R M T)
Pit of Saron (H R M T)
Halls of Reflection (H R M T)

Cataclysm Dungeons
Blackrock Caverns: (won't interrupt beams, won't shortcut stuff)
Throne of the Tides: (won't use elevator)
The Stonecore
Vortex Pinnacle: (may die at bosses. Ok at trash.)
Grim Batol: Won't mount drakes
Lost City of Tol'Vir: Will not teleport jump to siamat
Halls of Origination
Shadowfang Keep: same issues of the classic version
Deadmines
Zul Aman
Zul Gurub

SUGGESTED 15-85 DUNGEON LEVELLING PATH (DPS SUGGESTED)
Please suggest a better path or easier ones to fix if you think so.
-----------------------------------------------------------------------------
XXXXXXXX
STOCKADE
SCARLET MONASTERY
RAZORFEN KRAUL
RAZORFEN DOWNS
ZUL FARRAK
MARAUDON (WICKED GROTTO)
SUNKEN TEMPLE
STRATHOLME
DIRE MAUL: WARPWOOD QUARTER
HELLFIRE RAMPARTS
BLOOD FURNACE
MANA THOMBS
AUCHENAY CRYPTS
UTGARDE KEEP / NEXUS
DRAK THARON KEEP
HALLS OF STONE
BLACKROCK CAVERNS TO 85 (if fixed)
 
Last edited:
Tx... so provide with info you get, and I will be updating it as more info is provided....
 
did the following on my feral druid today

ZF is AFKABLE

BRD (from the bar to the emperor/king) seemed afkable but if you loot one of the torches in the room with alot of adds you may have issues

Blood Furnace afkable

Ramparts afkable, ramp didnt slow it down for very long
 
Nexus can be done pretty well, but sometimes it may have pathing issues when party jumps to shortcuts... if bot denies jumping, will aggro all remaining mobs, and either die or stack back with party, possibly causing a wipe such as the screenshot below, when bot aggroed several pulls of trees, and finally joined party which had engaged the last boss already... of course the hunter was blamed ROFL...


Uploaded with ImageShack.us
 
Last edited:
auchenai crypts should be afkable as well, ran it a few times without any problems
 
slave pens is afkable until you get to the part where you jump down into the water, bot seemed to bug after that. had to babysit that one.

edit: did it again and it seemed to be fine after the jump. either way, this one is probably not afkable

mana tombs afkable
crypts afkable
underbog afkable
 
Last edited:
I did Ramparts like 20-30times with IB as hunter and I can say that it's minor and not major issues there. The only thing that needs to be fixed IMO is when bot entering the ramp after first boss.

But this seems to be a issue with all the instances that got stairs / ramps, the bot does the same = Walks halfway up the stair, walks down again, and then decides to walk up to the other people.
 
Old Hillsbrad Foothills seems to be bugged/not afkable. It didn't find the corpse after releasing and I've gotten a lot of pathing errors
 
I do wish that Raphus would give us back the power to create and use are own IB profile's and not have them hardcoded into HB anymore, IB has been left in the dirt for far too long and if does not have the time to update it then release the source and let the community to re-build just like Singular.
 
Shadow Labyrinth is working flawlessly.

Will edit this post once I've tried some more
 
I do wish that Raphus would give us back the power to create and use are own IB profile's and not have them hardcoded into HB anymore, IB has been left in the dirt for far too long and if does not have the time to update it then release the source and let the community to re-build just like Singular.

+1

It is frustrating to have a tool to use, but it is blunt, it needs to be sharp again and the person with the hone doesn't get it out much.

G
 
can anyone confirm underbog being afkble? other post said that the bot wuld not find body if dead...
 
My question may seem a bit out of place, but I'll ask here anyway so forgive me if I chose a bad place.

I'm seeking a botbase/plugin that will allow me to solo-farm instances (for reputation, basically, and the mount in case of Stratholme. TBC dungeons are also useful for people who want to have every possible profession recipes).

I've been hearing about various plugins for this, as well as about 'farm-mode' in IB. Is this what I'm searching for? Can it complete the instance, leave it (manually, because there's no 'teleport-out-of-dungeon button'), reset it and do that again fully afkable for hours?
 
When i get back i will go through every non-afkable dungeon and try to fix issues. Keep the list growing please
 
When i get back i will go through every non-afkable dungeon and try to fix issues. Keep the list growing please

Raphus, your a very busy person with HB, GB2 and AB to keep updated, why dont your give the community the power to be-build the broken profile's like you once did then having them hard-coded into IB? it would take alot of pressure off you and we might be able to start the re-building of this broken down botbase.
 
Back
Top