I am trying to use this plugin in the Chinese version of ff14, However, it seems that it didn't work. The log is in the attachment
View attachment 29752 2015-02-28 13.28.txt
View attachment 29752 2015-02-28 13.28.txt
I am trying to use this plugin in the Chinese version of ff14, However, it seems that it didn't work. The log is in the attachment
View attachment 169886
[23:40:05.999 N] [Synthesize] Crafting 胡桃木材 (5371) via 1056
[23:40:07.190 N] [Lisbeth] Remaining Amount: 132
[23:40:08.199 D] DoAction Spell 252 0xE0000000
[23:40:10.212 D] DoAction Spell 244 0xE0000000
[23:40:12.229 D] DoAction CraftAction 100108 0xE0000000
[23:40:21.299 D] DoAction CraftAction 100098 0xE0000000
[23:40:24.314 D] DoAction CraftAction 100003 0xE0000000
[23:40:27.319 D] DoAction Spell 244 0xE0000000
[23:40:29.323 D] DoAction CraftAction 100108 0xE0000000
[23:40:35.343 D] DoAction CraftAction 100098 0xE0000000
[23:40:38.332 D] DoAction CraftAction 100108 0xE0000000
[23:40:41.272 D] DoAction CraftAction 100003 0xE0000000
[23:40:44.267 D] DoAction Spell 244 0xE0000000
[23:40:46.282 D] DoAction CraftAction 100098 0xE0000000
[23:40:49.276 D] DoAction CraftAction 100108 0xE0000000
[23:40:58.310 D] DoAction CraftAction 100063 0xE0000000
[23:41:05.637 N] [Synthesize] Crafting 胡桃木材 (5371) via 1056
[23:41:06.935 N] [Lisbeth] Remaining Amount: 131
[23:41:07.940 D] DoAction Spell 252 0xE0000000
[23:41:09.950 D] DoAction Spell 244 0xE0000000
[23:41:11.969 D] DoAction CraftAction 100108 0xE0000000
[23:41:20.974 D] DoAction CraftAction 100003 0xE0000000
[23:41:23.991 D] DoAction CraftAction 100098 0xE0000000
[23:41:27.007 D] DoAction Spell 244 0xE0000000
[23:41:29.008 D] DoAction CraftAction 100108 0xE0000000
[23:41:38.022 D] DoAction CraftAction 100003 0xE0000000
[23:41:41.025 D] DoAction CraftAction 100098 0xE0000000
[23:41:44.021 D] DoAction Spell 244 0xE0000000
[23:41:46.035 D] DoAction CraftAction 100108 0xE0000000
[23:41:55.011 D] DoAction CraftAction 100063 0xE0000000
[23:42:01.281 N] [Synthesize] We don't know the required recipe.
[23:42:01.281 N] Stopping the bot. Reason:[Synthesize] We don't know the required recipe.
[23:42:01.281 D] CurrentBot.Stop()
[23:42:01.286 N] Connection closed! 23.88.178.194:31214
[23:42:01.296 D] TreeHooks.Instance.ClearAll()
[23:42:01.296 N] Clearing all hooks.
[23:42:01.296 D] Navigator.Clear()
[23:42:01.298 V] [Poi.Clear] Reason: Bot stopped
[23:42:01.298 D] OnStop event
[23:42:01.298 D] OnStop Event Invoking
[23:42:01.299 N] Bot Thread Ended. Was this requested?
The major problem with the strategies right now is that they need to know how much progress a synthesis skill will do, since they revolve around leaving the craft 1 careful synth away from finishing, and only then increasing quality. To predict how much progress a CSII will produce, it uses a formula that takes into account many variables. I've searched all around for the most accurate formula I could find, but the only ones who truly know it are SE themselves. A wrong prediction is what causes Kage's problem, it thinks "One CSII won't finish the craft, so I should cast it once and then increase quality" but the prediction is off by a little, causing it to prematurely finishing the craft. I'm still trying to figure out the best solution to this.
Tides, you could make a macro for those, there are example macros in there just open the settings window.
YeahThe formula is giving a value that's below the real one, so it thinks one CSII won't finish it, but it does. A few updates ago I implemented a cache for the inverse situation, when the formula gives a value higher than the real one, it'll cache the real value obtained and use that instead of the formula on future usages. I'll try implement a similar cache for the inverse, so it hopefully only mistakenly finishes the craft once prematurely, and the next time it'll know better.