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[Lisbeth] Your own personal crafter!

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Just did the latest SVN and now suddenly getting this:

Code:
[00:58:35.973 D] System.TypeInitializationException: The type initializer for 'Lisbeth.MacroLogic' threw an exception. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Lisbeth.StandardTouch.get_Id() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\Skills\StandardTouch.cs:line 56
   at Lisbeth.MacroLogic..cctor() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\MacroLogic.cs:line 11
   --- End of inner exception stack trace ---
   at Lisbeth.MacroLogic.GetMacroLogic()
   at Lisbeth.LisbethModule.Craft() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\LisbethModule.cs:line 56
   at Lisbeth.LisbethModule.GetBehavior() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\LisbethModule.cs:line 31
   at Lisbeth.LisbethBot.Start() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\LisbethBot.cs:line 62
   at ff14bot.TreeRoot.()
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart() --> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Lisbeth.StandardTouch.get_Id() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\Skills\StandardTouch.cs:line 56
   at Lisbeth.MacroLogic..cctor() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\MacroLogic.cs:line 11

Figured I'd also add, great response time on these issues. Great to have a community on the friendly side!
 

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Just did the latest SVN and now suddenly getting this:

Code:
[00:58:35.973 D] System.TypeInitializationException: The type initializer for 'Lisbeth.MacroLogic' threw an exception. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Lisbeth.StandardTouch.get_Id() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\Skills\StandardTouch.cs:line 56
   at Lisbeth.MacroLogic..cctor() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\MacroLogic.cs:line 11
   --- End of inner exception stack trace ---
   at Lisbeth.MacroLogic.GetMacroLogic()
   at Lisbeth.LisbethModule.Craft() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\LisbethModule.cs:line 56
   at Lisbeth.LisbethModule.GetBehavior() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\LisbethModule.cs:line 31
   at Lisbeth.LisbethBot.Start() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\LisbethBot.cs:line 62
   at ff14bot.TreeRoot.()
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart() --> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Lisbeth.StandardTouch.get_Id() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\Skills\StandardTouch.cs:line 56
   at Lisbeth.MacroLogic..cctor() in c:\Users\Teh\Documents\RebornBuddy\BotBases\Lisbeth\General\MacroLogic.cs:line 11

Figured I'd also add, great response time on these issues. Great to have a community on the friendly side!

No clue what I did but I guess I fixed it on my own. :D
 
Thanks for all the help Dgame. Most tiring thing about making the plugin is not coding it, it's the "customer service" you gotta give afterwards :P

@falberto Lisbeth and Agil are two separate things. Keep them in separate folders, and update their folders separately. Follow the install instructions on each's thread.

@Teh Macros are still not implemented, but part of the code is there already and was being used by default without me knowing. I have fixed this on the next update.

I'm just testing the last update to see if everything is alright, should be able to update the SVN in like 20 mins.
 
New Version

- Fixed a major bug on planning components and counting stuff in your bags. It should now calculate what it needs correctly.
- Made Hasty And Kinky a little bit safer.
 
Thank you I use it for the first day of the beta and I love
Do you think the following agil draws look at the equipment at each lvl taken
and thank you for Zekken and agil
 
Thank you I use it for the first day of the beta and I love
Do you think the following agil draws look at the equipment at each lvl taken
and thank you for Zekken and agil

If you mean to ask if Agil will still auto-equip gear with Lisbeth, then yes; it should do so whenever you start the bot or level up.
 
Testers Wanted!

If you got some free time and nothing to do, I'd really appreciate it if you could test the next version of Lisbeth. I did some major overhauls but don't have much time to test it. The beta version has:

- Macros. Go to /Lisbeth/Macros folder.
- More precise progress calculations using persistent cached values.
- Changed strategy implementation.

To test it:
1. Delete your normal Lisbeth folder and create a new one in its place.
2. Update that new Lisbeth folder with SVN using URL: https://subversion.assembla.com/svn/lisbeth/LisbethBeta

Any help testing it would be greatly appreciated!
 
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So everytime I try to launch this after putting in the items, etc, the bot just insta crashes...
 
So im trying to Craft Silver Ink for Leaves and the bot keeps Using the durability to get 100% Quality not taking into account the amount of Durability its going to take to get 100% progress and it just keeps failing because of not enought Durability to Increase the progress...............
 
How much progress does the synthesis ability you're using gives you, and how much progress does the recipe require? If it's close, then it's a formula problem.
 
Progress required 0/39 It uses basic synthesis for 19 increas The main problem i noticed its that after it was done increasing quality it would only leave one turn to get progress up so it would fail...
 
Is there any plan to allow different crafts to have different stats?
Unfortunately, I still have a craft that isn't 4 star, and among my 4 stars, all my crafts don't have lucis', so, at this point, many of my crafts have a very large gap in stats.

I guess I can change each one based on what i want to craft, if i have to :P

A setting for crafting as many as possible with current ingredients would also be nice :P
 
Last edited:
New Version

- Changed the way you specify your gear sets.
- Macros
- Performs calibrations with progress abilities. Should hopefully be more precise.
 
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