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Line of Sight

deltasniper3

New Member
Joined
Jan 15, 2010
Messages
492
i know there are other threads about this but is there anything as a user that i can do to fix this problem i leave my bot on over night and wake up and hes trying to attack a mob thru the wall all the time
If not i will just wait for an update just seeing if its possible to make it blacklist mobs or it will switch mobs after certain ammount of time or if it just has to be updated
Thx guys ^^
 
i know there are other threads about this but is there anything as a user that i can do to fix this problem i leave my bot on over night and wake up and hes trying to attack a mob thru the wall all the time
If not i will just wait for an update just seeing if its possible to make it blacklist mobs or it will switch mobs after certain ammount of time or if it just has to be updated
Thx guys ^^
line of sight, is something that needs to be handled by the CC, so you should post in the proper CC thread about the issue, or if your using a default, then give a CC a shot.
 
line of sight, is something that needs to be handled by the CC, so you should post in the proper CC thread about the issue, or if your using a default, then give a CC a shot.
thanks for the reply i am going to be giving ur cc a shot
^^ thx code
 
Few things in here as I'm trying to figure out this bug:
- What class are you?
- Which CC are you using?
- If you are going to try using a different CC, which one?

CNG:
- Do your CC's support LoS/Evading mob checks?

Basically, I want to see if the LoS issue is before HB hands off to the CC or not.
 
Few things in here as I'm trying to figure out this bug:
- What class are you?
- Which CC are you using?
- If you are going to try using a different CC, which one?

CNG:
- Do your CC's support LoS/Evading mob checks?

Basically, I want to see if the LoS issue is before HB hands off to the CC or not.
Mage
Default
Using Project E still havnt been in situation with los and evading mobs
but i do remember the bot not having this issue in the past least i never had it and it was a few months back
 
Having tons of LOS issues as well... priest, using HB 1.9.1 Questing Beta 2 on Grind more with default priest cc (others removed from that folder). Toon will spend hours trying to attack mobs that or behind walls or buildings that are not within line of site. Using Mords 45-60+. Help/guidance is appreciated. Thx!
 
- What class are you?
Shammie and Paly and mage
- Which CC are you using?
Shammie : Default CC
Paly: Mord's Convalesce
Mage: Project E
- If you are going to try using a different CC, which one?
No other choice really but to stick to these

All 3 have no issues as long as there is nothing between them and the mob, but if there's something, it just sits there unless i manually move them a little way.

Edit: This includes hills.

Edit: Switched Specs and pull types on Shammie from Elemental (ranged pull) to Enhanced (fast pull) andsame results when there is LoS issues.
 
Last edited:
trying codes mage profile so far so good
----
Lied just had line of sight issue he sat there jumping trying to attack a mob thru a giant tree
 
Last edited:


- What class are you? Druid
- Which CC are you using?Bride of Deathchicken
- If you are going to try using a different CC, which one?

CNG:
- Do your CC's support LoS/Evading mob checks? Do not know, apparently not.
 
Having the same problems with my 48 mage. LoS Problems, default class.
 
for those having issues, open up your CC. not a non default CC
and find the Pull Spection.


public override void Pull()
{

if (!Me.CurrentTarget.InLineOfSight && !Me.Combat)
{
slog(Me.CurrentTarget.Name + " is not in line of sight, blacklisting for now.");
Styx.Logic.Blacklist.Add(Me.CurrentTargetGuid, TimeSpan.FromSeconds(10));
Me.ClearTarget();
return;
}
 
for those having issues, open up your CC. not a non default CC
and find the Pull Spection.


public override void Pull()
{

if (!Me.CurrentTarget.InLineOfSight && !Me.Combat)
{
slog(Me.CurrentTarget.Name + " is not in line of sight, blacklisting for now.");
Styx.Logic.Blacklist.Add(Me.CurrentTargetGuid, TimeSpan.FromSeconds(10));
Me.ClearTarget();
return;
}
giving it a shot will let u know once i find bugged mob
also i read ur post on hb1 cc and it said it has a gui
does hb2 have a gui if so how do i access it cuz everytime i go to customize class it says
Current CC does not have any configuration
 
for those having issues, open up your CC. not a non default CC
and find the Pull Spection.


public override void Pull()
{

if (!Me.CurrentTarget.InLineOfSight && !Me.Combat)
{
slog(Me.CurrentTarget.Name + " is not in line of sight, blacklisting for now.");
Styx.Logic.Blacklist.Add(Me.CurrentTargetGuid, TimeSpan.FromSeconds(10));
Me.ClearTarget();
return;
}


Tried this... entered in the default priest cc for HB 1.9.2 Stable. Then HB would not load the cc. Where in that .cs file should it go? LOS continues to plague me! :-)
 
Tried this... entered in the default priest cc for HB 1.9.2 Stable. Then HB would not load the cc. Where in that .cs file should it go? LOS continues to plague me! :-)

Should put it under Pull From what I see.
 
public override void Pull() <---Pull Section, you do not put this under pull
{

if (!Me.CurrentTarget.InLineOfSight && !Me.Combat)
{
slog(Me.CurrentTarget.Name + " is not in line of sight, blacklisting for now.");
Styx.Logic.Blacklist.Add(Me.CurrentTargetGuid, TimeSpan.FromSeconds(10));
Me.ClearTarget();
return;
<-------Put all of this under pull
}

If your using Visual Basic or Studio, check the Errors box, it will help you on whats wrong.
 
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