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Leoric's Manor white item farm

z26

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Sep 6, 2016
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Hey guys,

I found this neat little location in Leoric's Manor:
AvK9NJ.jpg


There are 3 armour racks and 3 weapon racks. For me this has been the fastest white item farm:
1. Create game (any torment)
2. Port to Leoric's Manor Courtyard
3. Run to room while ignoring all mobs
4. Loot the 6 racks
5. Port to town
6. Exit game and repeat

! TIP ! These items make it much easier to make a simple profile (without special mob rules etc., just ignore all mobs)
- Illusionary boots
- Homing Pads

I'm completely new to DemonBuddy nor the scripting/programming scene. Anyone here thinks he/she can make this profile in a whim?
 
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This is what i came up with. I don't know how to upload files so you just have to make your own .xml file and copy this code into it :)

Code:
<Profile>
<Name>Loeric's Manor white farm by Kenny]</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams act="OpenWorld" resumeFromSave="False" isPrivate="True" numGames="-1" />
  
<Order>
	<TrinityMaxDeaths questId="1" max="50" />
	
	<If condition="ZetaDia.WorldType != Act.OpenWorld">
      <LeaveGame questId="1" reason="Profile must be in adventure mode!" stayInParty="False" />
    </If>
	
	 <If condition="IsInTown">
			<UseWaypoint waypointNumber="18" questId="1" />
			<WaitTimer questId="1" waitTime="5000" />
			<While condition="CurrentWorldId != 71150">
				<UseWaypoint waypointNumber="68" questId="1" />
				<WaitTimer questId="1" waitTime="5000" />
			</While>
	</If>    

	<If condition="CurrentWorldId == 71150 and CurrentLevelAreaId == 19943" >
		<While condition="CurrentWorldId != 443346">
				<MoveToActor questId="1" stepId="1" actorId="176001" isPortal="True"  interactRange="13" />
				<WaitTimer questId="1" stepId="1" waitTime="1000"/>
		</While>
		<LogMessage output="==== Inside ===="/>
		<RandomMove radius="100" />
		<LogMessage output="==== Move #1 ===="/>
		<TrinityMoveTo questId="1" x="849" y="622" z="12" pathPrecision="5" statusText="Move #1" />
		<LogMessage output="==== Move #2 ===="/>
		<TrinityMoveTo questId="1" x="638" y="581" z="26" pathPrecision="5" statusText="Move #2"/>
		<LogMessage output="==== Move #3 ===="/>
		<TrinityMoveTo questId="1" x="479" y="751" z="35" pathPrecision="5" statusText="Move #3"/>
		<LogMessage output="==== Move #4 ===="/>
		<TrinityMoveTo questId="1" x="389" y="748" z="35" pathPrecision="5" statusText="Move #4"/>
		
		<WaitTimer questId="1" waitTime="1000"/>
		<LeaveGame quest="1" step="1" stayInParty="True" />

	</If>
	<LeaveGame quest="1" step="1" stayInParty="True" />
</Order>
</Profile>

Only problem is all the destrucables that block pathing in that room :/ I wish i knew how to make bot kill em all inside the room.

I think firewalkers might be nice to use :)
 
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'Thank KennyL good Profiles
I want to find a Panther's Claw, waypointNumber = 41
Please KennyL to help write a basic Profiles?
'Thank KennyL
 
Why don't you use the default "White Item Farm" that comes with Adventurer?

Is this significantly faster? I think some testing is in order if so...

WhiteItemFarm.xml (Battlefields of Eternity) works great for me, I have run it several times this season on normal mode with illusory boots and really high mob settings...
 
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