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Leatherworking Desynth & Fieldcraft Demateria III Farm

Frivolous8

New Member
Joined
Jun 1, 2015
Messages
10
This profile will teleport to Ul'dah and buy Best Man's Slacks, Bridesmaid's Tights, Best Man's Gaiters, or Bridesmaid's Sandals from the NPC Rianne.

d1101f94bb.png



Then will automatically desynth them (Slacks & Tights are weaver desynth and cost $12k, but have a possibility of getting 2 Fieldcraft III's from it.) The Gaiters and Sandals are $6 each and are leatherworker desynth (the return only 1 at most but rate seems better going this route.).

These items will also level up your desynthing skill to around 95 or so as well.
 

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Last edited:
I've actually been meaning to make one of these myself, thanks!

Will review, test, and post back when I get around to it :)
 
you're refferencing some codechunk for selling clear demis that I don't think I have, could you drop that as well ?
 
quick question - could this possibly lead into a future desynth leveling profile ? one where it would buy npc items in different locations and desynth until a certain level? sry if this is a silly question...
 
yeah if there is a condition check for desynth level that is entirely possible, i'm not sure if there is however, let me look into it
 
Any idea about this?
BehaviorDirectory element found,but couldn't find directory C://Rebornbuddy//Profiles//Quest Behaviors

Also, following that, my RB crashes and the logs state:
Code:
[22:00:27.014 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at ..(ProfileBehavior )
   at ff14bot.NeoProfiles.NeoProfileManager.()
   at ff14bot.TreeRoot.Start()
   at ff14bot.Forms.ugh.MainWpf.<Button_Click>d__8.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
   at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Windows.Threading.DispatcherOperation.Invoke()
   at System.Windows.Threading.Dispatcher.ProcessQueue()
   at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
   at System.Windows.Application.RunDispatcher(Object ignore)
   at System.Windows.Application.RunInternal(Window window)
   at System.Windows.Application.Run(Window window)
   at ff14bot.App.Main()
 
Last edited:
that's just where I store all my behaviors, sorry, just comment out this line in the profile and it will revert to default:

<BehaviorDirectory>C://Rebornbuddy//Profiles//Quest Behaviors</BehaviorDirectory>
 
that's just where I store all my behaviors, sorry, just comment out this line in the profile and it will revert to default:

<BehaviorDirectory>C://Rebornbuddy//Profiles//Quest Behaviors</BehaviorDirectory>

Thanks, Tried it but it's still crashing me. Any idea why?
 
with the same error? try restarting the bot if you haven't

Several times because it actually crashed RB. I found that it couldn't teleport from Lavender beds. I don't know if this is specific to Lavender beds or not yet, but it didn't crash when started infront of the npc
 
no, doesn't have anything to do with lavender beds, It just ports to ul'dah, does it crash for you when trying to teleport from other zones others than lav beds?
 
no, doesn't have anything to do with lavender beds, It just ports to ul'dah, does it crash for you when trying to teleport from other zones others than lav beds?

When starting it in Lavender beds it crashed. I tried this 4 times and it crashed all of them.

I started it back up again, and ported to Ul'Dah, and turned it on, it worked instantly.

I'll try to get around to testing it from other zones. I'll honestly, probably forget.
 
Last edited:
[13:44:12.041 N] BehaviorDirectory element found,but couldn't find directory C://Rebornbuddy//Profiles//Quest Behaviors
[13:44:12.081 N] Loaded profile [O][D] FC3 Desynth


Getting this at startup and then when I start bot it crashes. Assuming I am missing something what exactly is it and where can I get it please?
 
[13:44:12.041 N] BehaviorDirectory element found,but couldn't find directory C://Rebornbuddy//Profiles//Quest Behaviors
[13:44:12.081 N] Loaded profile [O][D] FC3 Desynth


Getting this at startup and then when I start bot it crashes. Assuming I am missing something what exactly is it and where can I get it please?

Just comment out, or remove the line at the beginning of the profile that refers to a behavior directory
 
Just comment out, or remove the line at the beginning of the profile that refers to a behavior directory


Now it does not give the BehaviorDirectory error but still crashes RB as soon as I click start
 
Now it does not give the BehaviorDirectory error but still crashes RB as soon as I click start

without a log it's going to be hard to help you further, unless it's because you didn't comment out the <RunCode Name="Clear"> part that he also had in an older version (if it's still there, you could just comment out that whole bit, If statement surrounding it too
 
without a log it's going to be hard to help you further, unless it's because you didn't comment out the <RunCode Name="Clear"> part that he also had in an older version (if it's still there, you could just comment out that whole bit, If statement surrounding it too


What do you mean by comment out? Just delete it?

I also think the issue is that the version 1.1 link on the first page is actually V 1.0 as per the text below

<?xml version="1.0" encoding="utf-8"?>
<!--
PROFILE: [O][D] FC3 Desynth
BY: Frivolous
VERSION: 1.0
LOCATION: Ul'dah - Steps of Nald
 
Now it does not give the BehaviorDirectory error but still crashes RB as soon as I click start
I had the same issue, my problem was solved by Teleporting to Ul'Dah and then running the profile. Give it a try! It's the only thing I changed after attempting 4 times in a row.. Perhaps that will do it for you?
 
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