I'm ever in the process of trying to make my op routine run better and right now I'm trying to make my op only cast corrosive dart against strong mobs, and only if they don't have the debuff. This is part of the joe's routine, so it's structured differently than Wingit, but here's what I got:
if (MercCast("Corrosive Dart", StrongOrGreater(CT), !CTDebuffs.Contains("Poisoned (Tech)"))) return;
Can someone help me? The compiler doesn't like this. What am I doing wrong?
if (MercCast("Corrosive Dart", StrongOrGreater(CT), !CTDebuffs.Contains("Poisoned (Tech)"))) return;
Can someone help me? The compiler doesn't like this. What am I doing wrong?