superreeen
Member
- Joined
- Jan 28, 2011
- Messages
- 307
- Reaction score
- 2
Hey Guys,
first up, sorry for the inconvenience.
What happened:
Not everything that looks like a navigational issue to you actually is an navigational issue.
Bye superreeen
first up, sorry for the inconvenience.
What happened:
- We where in the middle of developing a new feature on the server side (you will see soon in the client side).
- Patch hit.
- Rushed the new feature with a set of meshes to the server.
- Long pre planed healthcare stuff on my side.
- Request for your help to find the issue.
- Implemented some fixes in the background, testing, capturing logs, changing stuff, waiting for reports that help to reproduce the issue.
- We're back up and running with a stable set-up.
- Better planing for maintenance.
- Split testing new developments on the servers that allow easy rollback.
Not everything that looks like a navigational issue to you actually is an navigational issue.
Bye superreeen






