I am unable to upload the full log, its 18mb and every time I try it uploads fully but I guess it is too large for the site or over a limit allowed. Here are some snippets from it pasted together, the timestamps show for itself. I took my eyes off the bot for a bit(previously I was pausing bot and opening the 2-3 caches in my inventory every 30-40 minutes or manually stashing them) The bot did in fact stash a couple caches so I thought all was working again in .397 until I got distracted, and noticed I was lacking some ~8+ caches none were in my stash and I hit a force townrun and saw the bot try to vendor the caches so I stopped it before it did saving only 3 of I dunno maybe vendored 10 total? In another thread, People suggested checking the "open cache" option, which would work fine and all EXCEPT it doesn't always pickup the rift fragments which are 90% of what I want and the most frags come from caches not the 1-2 you complete every other bounty.
20:28:43.688 DEBUG TrinityDebug [Trinity] Free Bag Slots is less than required. FreeSlots=22, FreeBagSlots=1 FreeBagSlotsInTown=30 IsInTown=True Protected=20 BackpackCount=30
20:28:43.688 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
20:28:43.754 INFO Logger [Trinity] Hand Crossbow [x1_handXbow_norm_unique_flippy_10-11866] = (autokeep unidentified items)
20:28:43.778 DEBUG Actor Parsing parent type table: 0
20:28:43.852 INFO Logger [Trinity] Mace [Mace_norm_unique_02-158] = (autokeep unidentified items)
20:28:43.874 INFO Logger [Trinity] Pants [x1_pants_norm_set_14-159] = (autokeep unidentified items)
20:28:43.886 DEBUG Actor Parsing parent type table: 0
20:28:43.942 INFO Logger [Trinity] Ring [Ring_flippy-5299] = (autokeep unidentified items)
20:28:52.268 INFO BrainBehavior Sold item [Horadric Cache]
20:28:52.591 INFO BrainBehavior Sold item [Horadric Cache]
22:36:26.828 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
22:36:30.378 INFO BrainBehavior Opening vendor window
22:36:30.898 INFO BrainBehavior Sold item [Horadric Cache]
22:36:31.115 INFO BrainBehavior Sold item [Horadric Cache]
22:36:31.702 INFO BrainBehavior Sold item [Horadric Cache]
23:00:59.028 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
23:01:01.175 INFO BrainBehavior Opening vendor window
23:01:01.460 INFO BrainBehavior Sold item [Horadric Cache]
since the log file is nearly 18mb, I zipped it up into a 1mb file. The only other thing would be to trim out a few hours of logs which could potentially lose important info from whoever looks over it. Throughout the entire log it goes from initially opening caches on its own, until I saw the bot leaving the game and not picking up all fragments, sometimes none of them at all. Then I switched to stashing them, which as I mentioned worked a few times until I stopped watching the above happened..Bot vendored around 8 caches when I wasn't looking.
Anyone have any idea why/what/how I can do this? Is my best option for when I go to bed to set the bot to open caches and HOPE for the best that knowing it will pickup at least some fragments every other cache that way I get the legendary + some extra fragments as opposed to the bot straight out vendoring it entirely? I really just want to be able to sleep, and wake up to the bot still running with no issues. This has happened twice since the patch its ran all night with minimal errors.
20:28:43.688 DEBUG TrinityDebug [Trinity] Free Bag Slots is less than required. FreeSlots=22, FreeBagSlots=1 FreeBagSlotsInTown=30 IsInTown=True Protected=20 BackpackCount=30
20:28:43.688 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
20:28:43.754 INFO Logger [Trinity] Hand Crossbow [x1_handXbow_norm_unique_flippy_10-11866] = (autokeep unidentified items)
20:28:43.778 DEBUG Actor Parsing parent type table: 0
20:28:43.852 INFO Logger [Trinity] Mace [Mace_norm_unique_02-158] = (autokeep unidentified items)
20:28:43.874 INFO Logger [Trinity] Pants [x1_pants_norm_set_14-159] = (autokeep unidentified items)
20:28:43.886 DEBUG Actor Parsing parent type table: 0
20:28:43.942 INFO Logger [Trinity] Ring [Ring_flippy-5299] = (autokeep unidentified items)
20:28:52.268 INFO BrainBehavior Sold item [Horadric Cache]
20:28:52.591 INFO BrainBehavior Sold item [Horadric Cache]
22:36:26.828 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
22:36:30.378 INFO BrainBehavior Opening vendor window
22:36:30.898 INFO BrainBehavior Sold item [Horadric Cache]
22:36:31.115 INFO BrainBehavior Sold item [Horadric Cache]
22:36:31.702 INFO BrainBehavior Sold item [Horadric Cache]
23:00:59.028 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
23:01:01.175 INFO BrainBehavior Opening vendor window
23:01:01.460 INFO BrainBehavior Sold item [Horadric Cache]
since the log file is nearly 18mb, I zipped it up into a 1mb file. The only other thing would be to trim out a few hours of logs which could potentially lose important info from whoever looks over it. Throughout the entire log it goes from initially opening caches on its own, until I saw the bot leaving the game and not picking up all fragments, sometimes none of them at all. Then I switched to stashing them, which as I mentioned worked a few times until I stopped watching the above happened..Bot vendored around 8 caches when I wasn't looking.
Anyone have any idea why/what/how I can do this? Is my best option for when I go to bed to set the bot to open caches and HOPE for the best that knowing it will pickup at least some fragments every other cache that way I get the legendary + some extra fragments as opposed to the bot straight out vendoring it entirely? I really just want to be able to sleep, and wake up to the bot still running with no issues. This has happened twice since the patch its ran all night with minimal errors.