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Latest .10 trinity urgent issue !

Bertrand

Active Member
Joined
Aug 8, 2012
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-Bot now sells items from backpack sorted ascending first by row then by column (left to right, top to bottom).

Great job with updates etc... just have to say this. The reason for the latest banwave was the town runs, weather it was the selling procedure, time spent in town vendoring or whatever, they track it. So why made such strict un-randomized procedure when selling ? Shouldn't it be randomized by slots ? They can track some aspect of doing the town run no doubt here, coz the only ones that survived the last wave were gold farming hell mode demonhunters that dont do town runs (vendoring/selling).
 
The reason for the latest banwave was the town runs
Do you have any source behind this? They even publicly posted the changes behind town runs just to shut the conspiracy theorists up, I would say the real changes were not mentioned to us.

But besides that, selling items in the on screen order is MUCH more believable than the old system. I don't know how it chose, but if it was predictable and yet not obvious to the player ( like item ID, or whatever) then the new system is clearly more human
 
Why would selling in order be less human? Human farmers do things efficiently too. I can't imagine that very many people run to town with a full backpack, identify all their loot, stash a few of the good things, go to the vendor, and then click randomly at their backpack like a Parkinson's patient. At the point of selling, you've already looked at everything, and using the least mouse movement makes sense.
 
It's really just a factor of how thick your tinfoil is on your hat.
 
Did you forget to insulate your hat? The correct way to do it is like so:

Tinfoil - fuzzies - tinfoil

The fuzzies are there to keep the tinfoil happy.
 
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