Hi there.
Because Ghom is located nicely next to waypoint I decided to try and make a profile for myself - and if it works, for rest of the botter's community
My plan was to make bot run Skycrowns -> Stonefort -> Ghom. It gives us 5 stacks and some chance for key. I borrowed some navigation points for first two locations since there are many profiles that work nice out there.
Problem started with Ghom lair.
With some tutorials and a little bit of reading through other profiles I managed to spawn such code:
However, weird things happen inside ;P
Bot ports to Keep Depths lvl 3 and uses portal to Ghom. Than sometimes he just stands next to entrance doing nothing. Sometimes he moves to Ghom, skips cinematic and even fights - with some troubles at the beginning due to inactivity >.<
But after killing Ghom bot doesn't loot anything, just ports to city. And afterwards there is no pause before leaving the game.
So, is there a kind soul who can point me in correct direction and show where I made mistakes?
Appreciate any help ^_^
Cheers!
//Edit
Attaching logs from my entire try with this. Maybe there will be someting useful.
//Edit 2
With help from rrrix (thank you very much ^_^) I managed to make this all walking and fighting work as it should.
The only problem is that bot doesn't wait after entering town (like to listen to Azmodan or something) but leaves game immediately.
Current code for Ghom killing looks like this:
Because Ghom is located nicely next to waypoint I decided to try and make a profile for myself - and if it works, for rest of the botter's community
My plan was to make bot run Skycrowns -> Stonefort -> Ghom. It gives us 5 stacks and some chance for key. I borrowed some navigation points for first two locations since there are many profiles that work nice out there.
Problem started with Ghom lair.
With some tutorials and a little bit of reading through other profiles I managed to spawn such code:
<Profile>
<Name>Act 3 Ghom Farm START</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="93697" step="1" act="A3" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" />
<Order>
<!-- In Town, use Waypoint to Keep Depths 3 -->
<If condition="Me.IsInTown">
<LogMessage questId="93697" stepId="1" output="Using Waypoint to Keep Depths 3" />
<UseWaypoint questId="93697" stepId="1" actorId="6442" x="402" y="414" z="1" waypointNumber="3" />
</If>
<!-- WP to Ghom -->
<While condition="CurrentWorldId == 136415">
<UseObject questId="93697" stepId="1" actorId="161277" isPortal="True" destinationWorldId="103209" />
</While>
<If condition="CurrentWorldId == 103209">
<WaitTimer questId="93697" stepId="1" waitTime="1000" />
<MoveTo questId="93697" stepId="1" x="442.2997" y="358.7975" z="0.1000001" pathPrecision="10" name="GhomLair-01" navigation="true" />
<WaitTimer questId="93697" stepId="1" waitTime="5000" />
<SkipCutscene questId="93697" stepId="1" />
<WaitTimer questId="93697" stepId="1" waitTime="5000" />
<TrinityMoveTo questId="93697" stepId="1" x="380.9713" y="360.1432" z="0.1700234" pathPrecision="10" name="GhomLair-02" navigation="true" />
</If>
<If condition="CurrentWorldId == 103209"> <!-- The Larder -->
<UseTownPortal questId="93697" stepId="16" />
<WaitTimer questId="93697" stepId="16" waitTime="6000" />
</If>
<If condition="Me.IsInTown">
<LogMessage quest="101758" step="1" output="Profile ended." />
<WaitTimer quest="101758" step="1" waitTime="10000" />
<LeaveGame quest="101758" step="1" reason="Profile ended." />
</If>
</Order>
</Profile>
However, weird things happen inside ;P
Bot ports to Keep Depths lvl 3 and uses portal to Ghom. Than sometimes he just stands next to entrance doing nothing. Sometimes he moves to Ghom, skips cinematic and even fights - with some troubles at the beginning due to inactivity >.<
But after killing Ghom bot doesn't loot anything, just ports to city. And afterwards there is no pause before leaving the game.
So, is there a kind soul who can point me in correct direction and show where I made mistakes?
Appreciate any help ^_^
Cheers!
//Edit
Attaching logs from my entire try with this. Maybe there will be someting useful.
//Edit 2
With help from rrrix (thank you very much ^_^) I managed to make this all walking and fighting work as it should.
The only problem is that bot doesn't wait after entering town (like to listen to Azmodan or something) but leaves game immediately.
Current code for Ghom killing looks like this:
For some reason this wait time before leaving does not work. Is there any way to like skip Azmodan talking (spacebar or esc) and after leave the game?<Profile>
<Name>Act 3 Ghom Farm START</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="93697" step="1" act="A3" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" />
<Order>
<!-- In Town, use Waypoint to Keep Depths 3 -->
<If condition="Me.IsInTown">
<LogMessage questId="93697" stepId="1" output="Using Waypoint to Keep Depths 3" />
<UseWaypoint questId="93697" stepId="1" actorId="6442" x="402" y="414" z="1" waypointNumber="3" />
</If>
<!-- WP to Ghom -->
<If condition="CurrentLevelAreaId == 136448">
<UseObject questId="93697" stepId="1" actorId="161277" destinationWorldId="103209" interactRange="10" statusText="Using portal to Ghom" x="429.505" y="600.9726" z="1.067381" />
<WaitTimer questId="93697" stepId="1" waitTime="1000" />
</If>
<If condition="CurrentWorldId == 103209 and ActorExistsAt(Me.ActorSNO, 580, 350, 0, 300)">
<LogMessage questId="93697" stepId="1" output="Ghom Lair part 1" />
<SafeMoveTo questId="93697" stepId="1" x="442.2997" y="358.7975" z="0.1000001" statusText="Clearing Ghom Lair pt 1" pathPrecision="50" unsafeRandomDistance="15" pathPointLimit="50" />
</If>
<If condition="CurrentWorldId == 103209 and ActorExistsAt(Me.ActorSNO, 440, 355, 0, 300)">
<LogMessage questId="93697" stepId="1" output="Ghom Lair part 2" />
<SafeMoveTo questId="93697" stepId="1" x="380.9713" y="360.1432" z="0.1700234" statusText="Clearing Ghom Lair pt 2" pathPrecision="50" unsafeRandomDistance="15" pathPointLimit="50" />
</If>
<If condition="IsActiveQuestStep(16) and CurrentWorldId == 103209 and ActorExistsAt(Me.ActorSNO, 380, 360, 0, 300)">
<WaitTimer questId="93697" stepId="16" waitTime="2000" />
<UseTownPortal questId="93697" stepId="16" />
</If>
<If condition="Me.IsInTown">
<LogMessage quest="203595" step="-1" output="Profile completed." />
<WaitTimer quest="203595" step="-1" waitTime="100000" />
<LeaveGame quest="203595" step="-1" reason="Profile completed." />
</If>
</Order>
</Profile>
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