I've been running the rift profiles and it runs well but very frequently it leaves the game before completing a rift. Then, it creates a new game and then halfway through, it leaves the game again. How can I fix this?
I do not know how to find a log file for this so I copied and pasted:
Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_brute_A-1036 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_brute_A-1036 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] Started moving to Actor: TrinityItem: AcdId=-1, BackpackItems, [0,0], p1_tiered_rifts_Orb-2920
[Trinity 2.250.789] [Targetting] Clearing Target. Was: x1_BogFamily_brute_A-1036 (237876) Type=Unit Dist=2.27
[Trinity 2.250.789] Arrived at Actor: TrinityItem: AcdId=-1, BackpackItems, [0,0], p1_tiered_rifts_Orb-2920
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_brute_A-1036 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=1.78s SinceLastTargeted=1.78s WeightInfo=PlayerBlockedAdding x1_BogFamily_brute_A-1036 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=1.78s SinceLastTargeted=1.78s
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_melee_A-2306 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_melee_A-2306 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: x1_BogFamily_melee_A-2306 (237333) Type=Unit Dist=7.61
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_melee_A-2347 TargetingInfo: Targeted=2 TotalTime=0.09s SinceFirstTargeted=9.78s SinceLastTargeted=5.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_melee_A-2347 because we are Blocked. Targeting=TargetingInfo: Targeted=2 TotalTime=0.09s SinceFirstTargeted=9.78s SinceLastTargeted=5.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: x1_BogFamily_melee_A-2347 (237333) Type=Unit Dist=10.58
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_brute_A-1143 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_brute_A-1143 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] New Target: Health Globe TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo= Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: TrinityItem: AcdId=2104164495, None, [0,0], Health Globe
[Trinity 2.250.789] Exception in GreaterRiftTag: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019C, Size: 12
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_Position()
at Zeta.Bot.Navigation.DefaultNavigationProvider..()
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ..(Task , Int32 )
at Buddy.Coroutines.Coroutine.EC-J2\*WlX~`L}vU\,S\,%Bw-lq\..MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.;h9JH\[)k\,<>P6I'")Bd<W63O(.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.Z:?)l!Hb$K(!q5jcibXX<\&2>$.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.Navigation.DefaultNavigationProvider.H_7L"67\*?V:7\*Dr\\Vqx%vQZR).MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.Navigation.DefaultNavigationProvider.\,GF=";iJ`4Lb"8U2mp~k#Y%s%.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.Navigation.DefaultNavigationProvider.~\.NcM1Ds{iPf;JVg2`d34r\,6#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.NavigationCoroutine.<Moving>d__33.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\NavigationCoroutine.cs:line 366
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.NavigationCoroutine.<GetCoroutine>d__24.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\NavigationCoroutine.cs:line 155
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.NavigationCoroutine.<MoveTo>d__13.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\NavigationCoroutine.cs:line 63
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.ExplorationCoroutine.<Exploring>d__22.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\ExplorationCoroutine.cs:line 175
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.ExplorationCoroutine.<GetCoroutine>d__13.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\ExplorationCoroutine.cs:line 87
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.ExplorationCoroutine.<Explore>d__2.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\ExplorationCoroutine.cs:line 26
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.RiftCoroutines.RiftCoroutine.<SearchingForExitPortal>d__57.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\RiftCoroutines\RiftCoroutine.cs:line 862
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.RiftCoroutines.RiftCoroutine.<GetCoroutine>d__35.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\RiftCoroutines\RiftCoroutine.cs:line 210
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.ProfileTags.RiftProfileBehavior.<MainTask>d__22.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\ProfileTags\RiftTag.cs:line 79
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.QuestTools.BaseProfileBehavior.<Run>d__30.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\QuestTools\BaseProfileBehavior.cs:line 110
[Trinity 2.250.789] [Targetting] New Target: demonTrooper_A-3273 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding demonTrooper_A-3273 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: demonTrooper_A-3273 (77796) Type=Unit Dist=7.37
Leaving game, reason: Done
Last run acquired -35243 gold.
[Trinity 2.250.789] Resetting ActorCache
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
at Zeta.Game.Internals.Actors.DiaObject.get_CommonData()
at Zeta.Bot.GameStats.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.(Delegate , Object[] )
Joined a game!
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Trinity.Components.Adventurer.Adventurer.OnGameJoined() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Adventurer.cs:line 34
at Trinity.Framework.Objects.Module.GameJoined() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Framework\Objects\Module.cs:line 41
at Trinity.Framework.ModuleManager.<>c.<GameEventsOnGameJoined>b__10_0(Module m) in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Common.Extensions.ForEach[T](IEnumerable`1 e, ForEachDelegate`1 do)
at Trinity.Framework.ModuleManager.GameEventsOnGameJoined(Object sender, EventArgs e) in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
Loaded profile Adventurer - Greater Rift
Game joined, Resetting profile caches
[Trinity 2.250.789] Resetting ActorCache
Waiting 3.6 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment13, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Joined a game!
Loaded profile Adventurer - Greater Rift
Game joined, Resetting profile caches
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50
I do not know how to find a log file for this so I copied and pasted:
Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_brute_A-1036 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_brute_A-1036 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] Started moving to Actor: TrinityItem: AcdId=-1, BackpackItems, [0,0], p1_tiered_rifts_Orb-2920
[Trinity 2.250.789] [Targetting] Clearing Target. Was: x1_BogFamily_brute_A-1036 (237876) Type=Unit Dist=2.27
[Trinity 2.250.789] Arrived at Actor: TrinityItem: AcdId=-1, BackpackItems, [0,0], p1_tiered_rifts_Orb-2920
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_brute_A-1036 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=1.78s SinceLastTargeted=1.78s WeightInfo=PlayerBlockedAdding x1_BogFamily_brute_A-1036 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=1.78s SinceLastTargeted=1.78s
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_melee_A-2306 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_melee_A-2306 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: x1_BogFamily_melee_A-2306 (237333) Type=Unit Dist=7.61
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_melee_A-2347 TargetingInfo: Targeted=2 TotalTime=0.09s SinceFirstTargeted=9.78s SinceLastTargeted=5.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_melee_A-2347 because we are Blocked. Targeting=TargetingInfo: Targeted=2 TotalTime=0.09s SinceFirstTargeted=9.78s SinceLastTargeted=5.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: x1_BogFamily_melee_A-2347 (237333) Type=Unit Dist=10.58
[Trinity 2.250.789] [Targetting] New Target: x1_BogFamily_brute_A-1143 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding x1_BogFamily_brute_A-1143 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] New Target: Health Globe TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo= Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: TrinityItem: AcdId=2104164495, None, [0,0], Health Globe
[Trinity 2.250.789] Exception in GreaterRiftTag: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019C, Size: 12
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_Position()
at Zeta.Bot.Navigation.DefaultNavigationProvider..()
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ..(Task , Int32 )
at Buddy.Coroutines.Coroutine.EC-J2\*WlX~`L}vU\,S\,%Bw-lq\..MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.;h9JH\[)k\,<>P6I'")Bd<W63O(.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.Z:?)l!Hb$K(!q5jcibXX<\&2>$.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.Navigation.DefaultNavigationProvider.H_7L"67\*?V:7\*Dr\\Vqx%vQZR).MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.Navigation.DefaultNavigationProvider.\,GF=";iJ`4Lb"8U2mp~k#Y%s%.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.Navigation.DefaultNavigationProvider.~\.NcM1Ds{iPf;JVg2`d34r\,6#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.NavigationCoroutine.<Moving>d__33.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\NavigationCoroutine.cs:line 366
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.NavigationCoroutine.<GetCoroutine>d__24.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\NavigationCoroutine.cs:line 155
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.NavigationCoroutine.<MoveTo>d__13.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\NavigationCoroutine.cs:line 63
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.ExplorationCoroutine.<Exploring>d__22.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\ExplorationCoroutine.cs:line 175
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.ExplorationCoroutine.<GetCoroutine>d__13.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\ExplorationCoroutine.cs:line 87
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.ExplorationCoroutine.<Explore>d__2.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\ExplorationCoroutine.cs:line 26
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.RiftCoroutines.RiftCoroutine.<SearchingForExitPortal>d__57.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\RiftCoroutines\RiftCoroutine.cs:line 862
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.Adventurer.Coroutines.RiftCoroutines.RiftCoroutine.<GetCoroutine>d__35.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Coroutines\RiftCoroutines\RiftCoroutine.cs:line 210
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.ProfileTags.RiftProfileBehavior.<MainTask>d__22.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\ProfileTags\RiftTag.cs:line 79
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Components.QuestTools.BaseProfileBehavior.<Run>d__30.MoveNext() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\QuestTools\BaseProfileBehavior.cs:line 110
[Trinity 2.250.789] [Targetting] New Target: demonTrooper_A-3273 TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s WeightInfo=PlayerBlockedAdding demonTrooper_A-3273 because we are Blocked. Targeting=TargetingInfo: Targeted=1 TotalTime=0.00s SinceFirstTargeted=0.00s SinceLastTargeted=0.00s
[Trinity 2.250.789] [Targetting] Clearing Target. Was: demonTrooper_A-3273 (77796) Type=Unit Dist=7.37
Leaving game, reason: Done
Last run acquired -35243 gold.
[Trinity 2.250.789] Resetting ActorCache
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
at Zeta.Game.Internals.Actors.DiaObject.get_CommonData()
at Zeta.Bot.GameStats.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.(Delegate , Object[] )
Joined a game!
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Trinity.Components.Adventurer.Adventurer.OnGameJoined() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Components\Adventurer\Adventurer.cs:line 34
at Trinity.Framework.Objects.Module.GameJoined() in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Framework\Objects\Module.cs:line 41
at Trinity.Framework.ModuleManager.<>c.<GameEventsOnGameJoined>b__10_0(Module m) in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Common.Extensions.ForEach[T](IEnumerable`1 e, ForEachDelegate`1 do)
at Trinity.Framework.ModuleManager.GameEventsOnGameJoined(Object sender, EventArgs e) in C:\Users\J\Documents\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
Loaded profile Adventurer - Greater Rift
Game joined, Resetting profile caches
[Trinity 2.250.789] Resetting ActorCache
Waiting 3.6 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment13, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Joined a game!
Loaded profile Adventurer - Greater Rift
Game joined, Resetting profile caches
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50