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Keeping certain currency (nets) in the inventory

demonviper

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Joined
Apr 8, 2014
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I feel like a n00b because I help people with more complex shit than this but for some reason my bot pulls it out like my "misc" tab says to in the cross bot settings but then it immediately stashes them again. how do you make the bot not insta-stash the thing you are trying to keep in the inventory (in this case nets)
 
Are you using AIF? There's some logic for scrolls there, as it would stash everyting else. Just edit and add nets.
 
Under "Cross-bot Settings" in the "Misc" tab you can enter the names of the items to keep them
 
hmm I have done that but the bot pulls the nets out like it should and immediately "fastmoves" the nets back into the stash. I looked at the settings and it looks exactly the same as wisdom scrolls and portal scrolls. the only thing i can think of could be AIF settings. would those autostash the item if I have nets on keep? I am at work so I will screenshot everything in a few minutes when I can pull up the Team Viewer

Eightbyte is having the same issue on another thread as well maybe we are both doing something wrong?
 
Screenshots:

VFG9fq5.png

I of course had Reinforced steel net instead of currencyName I just dont want it to keep looping while trying to figure this out

hD1IFs6.png


TDHZbrk.png

VFG9fq5.png
 
and how do i set bot not to pick up id and pt scrolls when i have 40 in inv ? using the normal item fitler editor
 
Last edited:
and how do i set bot not to pick up id and pt scrolls when i have 40 in inv ? using the normal item fitler editor

That's not a feature provided in that old item filter. The design of the item filter was for static matching, back before this game has changed how it is nowadays, and was from like 2014. If AIF is no longer maintained, we'll look to updating the default plugin a bit in the near future as there's lots of room for improvement, but there's always a lot to do.
 
Hey @pushedx why not just delete the default filter and make AIF the default with some default values in the custom rules, for people just starting the bot for the first time? I dont think it is being maintained by the guy who made it anymore so why not just absorb it. I think 95-99% of people use it anyway
 
Hey @pushedx why not just delete the default filter and make AIF the default with some default values in the custom rules, for people just starting the bot for the first time? I dont think it is being maintained by the guy who made it anymore so why not just absorb it. I think 95-99% of people use it anyway

I second this, I would imagine it's in the top 1-3 plugins, I'm not sure I would even use this bot without out it, the default item filter is just horrible and really needs to be replaced with AIF.
 
if you look in this file and add your net's there.
3rdParty\AdvancedItemFilter\Tasks\StashToSpecificTab.cs

Code:
        private readonly HashSet<string> _currencyToKeep =
            new HashSet<string>
            {
                   "Scroll of Wisdom",
                   "Portal Scroll",
                   "Orb of Alchemy",
                   "Orb of Augmentation",
                   "Orb of Chance",
                   "Orb of Transmutation",
                   "Chaos Orb",
                   "Strong Steel Net",
                   "Necromancy Net",
                   "Thaumaturgical Net",
                   //TODO: add more if needed
            };
 
Hey @pushedx why not just delete the default filter and make AIF the default with some default values in the custom rules, for people just starting the bot for the first time? I dont think it is being maintained by the guy who made it anymore so why not just absorb it. I think 95-99% of people use it anyway

Fairly certain they cant just take someone elses plugin and add it to the core bot for legal reasons. There are also some issues with AiF that most users dont know about such as the way it calculates total resistances is wrong. There are also lots of stats missing from the eval file.

AiF is still 10x better than the default item filter no doubt about that, but its not perfect. AiF itself is pretty old.

A new loot filter would better. Every major patch new things are added such as Elder / Shaper item, the fragment currency, etc etc and since AiF rarely gets updated, the amount of users flooding discord with "i cant get AiF to work" is pretty insane. There are still people trying to use the version on these forums, which hasnt been updated for the 3.0 changes (ie no 3rdparty file found).

And with a new filter, we could probably get a "Force Sell" option in there so you wont have to pick between insanely long rule sets or losing out on new uniques added to the game if you forget to add them.
 
Fairly certain they cant just take someone elses plugin and add it to the core bot for legal reasons. There are also some issues with AiF that most users dont know about such as the way it calculates total resistances is wrong. There are also lots of stats missing from the eval file.

AiF is still 10x better than the default item filter no doubt about that, but its not perfect. AiF itself is pretty old.

A new loot filter would better. Every major patch new things are added such as Elder / Shaper item, the fragment currency, etc etc and since AiF rarely gets updated, the amount of users flooding discord with "i cant get AiF to work" is pretty insane. There are still people trying to use the version on these forums, which hasnt been updated for the 3.0 changes (ie no 3rdparty file found).

And with a new filter, we could probably get a "Force Sell" option in there so you wont have to pick between insanely long rule sets or losing out on new uniques added to the game if you forget to add them.
That would be amazing and I totally agree it would be sweet I just don't see them doing this for...over a year at least. They could also use the code from AIF as a base to build from but again I dont see this happening, at least any time soon.
 
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