I've been watching my bot run my elemental shaman for a while. I am running Questing Bot with Kick's Profile and using TuanHA's Elemental Shaman routine.
I have read all the routine options and even messed with some of the priorities in the .cs file. But I still notice that when I finish combat and I start to healing surge at or below whatever % I set it to, my character just merrily interrupts the cast to continue pulling mobs even at such a percentage. The only time it will remain still to replenish HP is through the food/drink option. I would consider it much faster just to cast a healing surge on myself at this level since mana is not an issue, but while the cast is continually being interrupted after combat I cannot really use that as an option.
I was wondering if anyone knew if it was possible to a condition before my character returns to its questing path to check hp when out of combat and either remain still for a preset amount of time to cast healing surge, or could just intelligently not move until the health is replenished up to a certain %.
Any help/ideas or direction would be appreciated. Thanks.
edit:
I can only assume that the bot already has something written in it where it continues questing progress after health is replenished from eating (i.e. food buff disappears, X seconds required to eat pass, health is replenished up to X%). This is why I am asking if someone might know a way to edit one of the files so that I can give healing surge a priority out of combat so that the character stops and behaves the same way it does when eating food before continuing to quest.
I have read all the routine options and even messed with some of the priorities in the .cs file. But I still notice that when I finish combat and I start to healing surge at or below whatever % I set it to, my character just merrily interrupts the cast to continue pulling mobs even at such a percentage. The only time it will remain still to replenish HP is through the food/drink option. I would consider it much faster just to cast a healing surge on myself at this level since mana is not an issue, but while the cast is continually being interrupted after combat I cannot really use that as an option.
I was wondering if anyone knew if it was possible to a condition before my character returns to its questing path to check hp when out of combat and either remain still for a preset amount of time to cast healing surge, or could just intelligently not move until the health is replenished up to a certain %.
Any help/ideas or direction would be appreciated. Thanks.
edit:
I can only assume that the bot already has something written in it where it continues questing progress after health is replenished from eating (i.e. food buff disappears, X seconds required to eat pass, health is replenished up to X%). This is why I am asking if someone might know a way to edit one of the files so that I can give healing surge a priority out of combat so that the character stops and behaves the same way it does when eating food before continuing to quest.