Peg_EGG
Member
- Joined
- Jun 3, 2011
- Messages
- 109
- Reaction score
- 1
Hi there, i was searching for this function but with no luck. Hoping it could be worth posting here.
There is this "always sell or cube non-ancient items", but it also applies to items like [bovine-bardiche] and [puzzle ring] which doesnt really matter if they are ancient or not.
Another issue with this 1-click rules is that it also applies to those rings/amulet with good crit chance/crit damage/area damage etc. these stats dont really get higher with ancient, yet they usually weight the most for rings/amulets. Maybe you'll say that ancient rings/a could roll out higher resistance etc., well, in most cases, i dont even get rings/a thats good enough to consider the 2ndary stats.. So i m suggesting if there could be a function to exempt rings and amulets and special items from this "always sell.." rules, please?
There is this "always sell or cube non-ancient items", but it also applies to items like [bovine-bardiche] and [puzzle ring] which doesnt really matter if they are ancient or not.
Another issue with this 1-click rules is that it also applies to those rings/amulet with good crit chance/crit damage/area damage etc. these stats dont really get higher with ancient, yet they usually weight the most for rings/amulets. Maybe you'll say that ancient rings/a could roll out higher resistance etc., well, in most cases, i dont even get rings/a thats good enough to consider the 2ndary stats.. So i m suggesting if there could be a function to exempt rings and amulets and special items from this "always sell.." rules, please?






