I might have missed an already implemented function in Trinity but I'd like to make the bot wait to identify legendaries until it gets back to town.
The issue; I use the taeguk-spammer plugin, which makes the bot use a skill after X amount of ms to keep up taeguk stacks. Right now the bot stops to identify legendaries, but is interrupted by the taeguk-spammer plugin after 2 seconds, then moves on to kill a few mobs, then tries to identify again, and the process repeats.
This is usually not a problem during Grifts, but when it runs out of keys to do regular ones this problem occurs.
The issue; I use the taeguk-spammer plugin, which makes the bot use a skill after X amount of ms to keep up taeguk stacks. Right now the bot stops to identify legendaries, but is interrupted by the taeguk-spammer plugin after 2 seconds, then moves on to kill a few mobs, then tries to identify again, and the process repeats.
This is usually not a problem during Grifts, but when it runs out of keys to do regular ones this problem occurs.
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