I dont use a particular build all the time, some work better over others and with gear builds change...
I play Witch Doctor, i'd like to alter/configure how some skills are used:
- Horrify with increased range is a perfect GTFO button for 4sec. Can i somehow set it to be used when more then one enemy is in melee range?
- Fetish army. Without the perma-army via set items, use only when elites/champions around for some extra dps. With an option to recast automaticly for those with the set-bonus
- Zombie dogs. Only recast if number below X, or 5 in my case. No need to recast otherwise for summoner-build
- Gargantuan. Option for "elites/champions" only for those who use the timed garg-rune.
- Spirit barrage, manitou-rune. Only cast in combat every 20sec. OR out-of-combat too every 20s as it auto-shoots destroyables
Just few there...
I play Witch Doctor, i'd like to alter/configure how some skills are used:
- Horrify with increased range is a perfect GTFO button for 4sec. Can i somehow set it to be used when more then one enemy is in melee range?
- Fetish army. Without the perma-army via set items, use only when elites/champions around for some extra dps. With an option to recast automaticly for those with the set-bonus
- Zombie dogs. Only recast if number below X, or 5 in my case. No need to recast otherwise for summoner-build
- Gargantuan. Option for "elites/champions" only for those who use the timed garg-rune.
- Spirit barrage, manitou-rune. Only cast in combat every 20sec. OR out-of-combat too every 20s as it auto-shoots destroyables
Just few there...






