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Is there a way to check for revive animation lock?

Neverdyne

Community Developer
Joined
Sep 12, 2014
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Just wondering if there's a way to check if the player is on the resurrection animation that happens when you release back to the aetheryte after dying. It's that brief moment when the character is floating. Someone complained to me that my repair plugin will try to repair immediately after reviving but before the floating animation is finished. I already do the IsAlive check.
 
Haven't tested it but I believe it's in ff14bot.RemoteWindows.ClientGameUiRevive.ReviveState, ff14bot.Enums.ReviveState.Reviving
 
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