WHat do you mean this can be achievement in the bot base... And it shouldnt be hard at all? The simplest way would be for bot to rush targets as dps, attack person with lowest health, or have a choice for kill dps or kill healer.. If you are a healer follow your dps and heal? just a simple bot.. an advanced bot would be able to know what they are against (by reading 2v2 frames i guess)? And having something called smart target or something... That means for instance if 2v2, heal dps, smart target would choose smartest target to kill for given situation, and cc other every time available... also.. If it was a healer, stick with dps and try line of sight/circle pillars until dps is at certain percentage, then go to heal him.. etc... why would this be so hard? Even if the win/loss ratio was 1/10 or w.e at least it could work and you could gain conquest points..