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Is tank leader DEAD in the water?

reefuge

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It seems very apparent we are getting nothing more than minor updates and fixes to address wot upgrades, where are the promised features that are talked about and some NEW developments for TL2?
 
for any problems use support issues section providing your log file as attachment plz
 
The 'problem' is the total lack of any further advancement to TL2, hence i've I stopped using it
 
I meant to reply to this a couple of days ago but I see now that I didn't. Anyway, the short answer is no - it hasn't been abandoned. We'll update TankLeader for new map updates - which is pretty much all Wargaming does that affects our bot. Other than that we are looking to address the freezing issues, which are confirmed to be caused by a deadlock in our MVVM for the tech-savvy guys among you. It's proven harder to tackle than expected, but it's something we want to address.

Even though TL isn't very compliant with the way XVM wants you to play, it can in fact grind from tier 1 to 2 much faster than a player can, and therefore works as intended.
 
I meant to reply to this a couple of days ago but I see now that I didn't. Anyway, the short answer is no - it hasn't been abandoned. We'll update TankLeader for new map updates - which is pretty much all Wargaming does that affects our bot. Other than that we are looking to address the freezing issues, which are confirmed to be caused by a deadlock in our MVVM for the tech-savvy guys among you. It's proven harder to tackle than expected, but it's something we want to address.

Even though TL isn't very compliant with the way XVM wants you to play, it can in fact grind from tier 1 to 2 much faster than a player can, and therefore works as intended.

Yeah, indeed it does work as it should, and delivers what advertised and im glad for that, however it dosen't change the fact it's just dumb as a boot.

It simply rushes towards the enemy with a kamikaze charge like an insane bull. It dosen't even try to cower or use destroyed tanks as something to shoot behind from. And when it's getting fired from 3 sides, all the bot has in it's mind is how to spam unstuck function in middle of hornet's nest.

Default targeting system could be also improved.. For example, it sees a medium tank over hill, and tries shooting it.. Medium tank backs up a bit, and at the same time an SPG comes right next to you from right side, yet the bot keeps targeting for the unreachable uphill medium tank even when the SPG stands next to you for 20 seconds lol.

You keep updating the bot but what you lack here is the developement part. You are just keeping it alive, instead of exploring new areas of possible improvents. After years of developement, i would expect this bot already to know how to chat with others via simple messages and use call commands.

Either way, i will still continue using this even if nothing new appears. But should a new competiting software appear, half of the userbase would most likely switch to it. Luckily all of the current ones are 10x worser :P
 
for any problems use support issues section providing your log file as attachment plz


To try and be as respectful as possible while reading this. -That was NOT what he asked.
I agree with "reefuge" and "stefeman" above here.

I do not have an issue using the bot, or that it crashes etc etc. I have an issue with the gun not following were I am going, atm when its just frozen in place until it finds a target it screams "I am a bot", also the kamikaze runs.

Im a steady user of honorbuddy and really, taken the changes and updates it has gotten compared to TL2?

I can attach a log and post this in the support section if needed.
 
I can attach a log and post this in the support section if needed.

Lol'd. Anyway, HB has a far larger development team working on it and a much broader audience. The game itself is also a lot easier to work with - it's probably as close to perfect as possible when it comes to making a bot, they provide everything we could ever dream of!

TankLeader requires a lot more tinkering to get good results as opposed to HB, where you just log into your char and every character will do fine regardless. In World of Tanks, you need a suitable tank for the bot's playstyle, which is kind of a challenge.
 
TL does have problem with specific maps like SIEGFRIED LINE, I've observed over 5 times when TL runs the tank into deep water in H9 sector of the map and couldn't out.
 
Lol'd. Anyway, HB has a far larger development team working on it and a much broader audience. The game itself is also a lot easier to work with - it's probably as close to perfect as possible when it comes to making a bot, they provide everything we could ever dream of!

TankLeader requires a lot more tinkering to get good results as opposed to HB, where you just log into your char and every character will do fine regardless. In World of Tanks, you need a suitable tank for the bot's playstyle, which is kind of a challenge.

Yea, I should be more relaxed about it all. Its just because Im using a bot in the firstplace... Makes me a lazy bastard, so go figure I would throw some dirt on you mean evil developers! ;)
Keep the work going, I?ll be sitting here lazy and waiting.
 
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