What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Is RF routine working with current bot?

tona91

Member
Joined
Sep 8, 2014
Messages
168
Like the title say, is standard RF combat routine with Abyssal Cry for the berserker heal working with the current bot and the routine that come with it?
Has anyone tried it?
Just asking bcs i don't want to spend money on the bot and then wait for day/weeks while someone maybe updates the routine.
 
Like the title say, is standard RF combat routine with Abyssal Cry for the berserker heal working with the current bot and the routine that come with it?
Has anyone tried it?
Just asking bcs i don't want to spend money on the bot and then wait for day/weeks while someone maybe updates the routine.

RF works just fine. Abyssal Cry i dont think comes default with old routine, but its extremely simple to add. Enduring Cry is part of the default routine so at least you can still use a warcry.

Combat is really smooth with RF as long as you are using a movement skill like shield charge.
 
Yes, that's what i was thinking . Switching the name of the "cry" from one to another should do the work and i am planing to use the shield charge . Also i have seen that the plugin that handles movement was updated and its working with shield charge/leap slam. I was only scared about using RF as i didn't know how the bot interacts with the skill.
 
RF is simply treated like an aura. It gets turn on, and then you want to have another skill to actually attack with (ie shield charge). Works quite well.
 
Thx for the super fast reply, already bought the subscription, finished setting the bot and now i am farming. It is really smooth like u said, there is only a minor problem when bot sometimes shield charges into a obstacle for few times but it gets unstuck fast.
So anyone wondering if RF is a solid farming build, the answer is a definite YES
 
I've ran it for a while, couldn't be bothered to delve into the CR myself to fix the warcry.
The bot does cast it but only recasts it when it's about to fall of, instead of recasting for the increased health regen.
I'm waiting untill there's native support for shield charge, got stuck to much for my liking and without the build is so friggin slow.
 
I've ran it for a while, couldn't be bothered to delve into the CR myself to fix the warcry.
The bot does cast it but only recasts it when it's about to fall of, instead of recasting for the increased health regen.
I'm waiting untill there's native support for shield charge, got stuck to much for my liking and without the build is so friggin slow.

If you are getting stuck shield charging then you are using the wrong player mover. Use SkillAwarePlayerMover, not the LeapSlam mover. 0 stuck issues with SkillAware. Also Alcor should be releasing his mover tomorrow.

Default oldroutine wont cast a warcry based on health, because only berserkers get that bonus. You can easily add an HP check for using a warcry.

Code:
LokiPoe.Me.HealthPercent <= 60
 
Like said, the shield charge is working nice, there are some stuck at maps that have a lot of obstacles but nothing that doesn't get unstuck in a sec or two and its charging nicely into packs to proc EE & EO
 
If you are getting stuck shield charging then you are using the wrong player mover. Use SkillAwarePlayerMover, not the LeapSlam mover. 0 stuck issues with SkillAware. Also Alcor should be releasing his mover tomorrow.

Default oldroutine wont cast a warcry based on health, because only berserkers get that bonus. You can easily add an HP check for using a warcry.

Code:
LokiPoe.Me.HealthPercent <= 60

Just opened up the oldroutine.json in the default settings but there's basicly nothing in there.
Could you give me a headstart on how to combine this with the warcry's in the routine?
 
Just opened up the oldroutine.json in the default settings but there's basicly nothing in there.
Could you give me a headstart on how to combine this with the warcry's in the routine?

Open EB\3rdParty\Legacy\OldRoutine\OldRoutine.cs

Search for "// Since EC has a cooldown, "

To add in an HP check you can use something like :

Code:
if (LokiPoe.Me.HealthPercent <= 75 || (EnduranceChargesTimeLeft.TotalSeconds < 5 && NumberOfMobsNear(LokiPoe.Me, 30) > 0))
 
For anyone who wants to use a warcry on cooldown, pretty sure you can set Abyssal cry to melee ST/AoE and set your movement skill to 'fallback'. It should use abyssal cry as soon as it is available, and then use the movement skill if it is not available for use. That's at least how I intend on setting up my RF character when I get round to it.
 
Back
Top