IB2 is in the work and it's structure is mostly done. It will be a community driven botbase that will accept specific dungeon and encounter c# scripts (like quest behaviors) which will allow very specific logic. Since there are tons of dungeons and tons of encounters which really takes lots of time to deal with just by me, this is the way we are taking. There will be example profiles and scripts for improvements.
We're hoping to release it in a 1 or 2 week period, but don't take that as a promise.
Any update?
Guess his 1-2 week guesstimation was a little off =*(IB2 is in the work and it's structure is mostly done. It will be a community driven botbase that will accept specific dungeon and encounter c# scripts (like quest behaviors) which will allow very specific logic. Since there are tons of dungeons and tons of encounters which really takes lots of time to deal with just by me, this is the way we are taking. There will be example profiles and scripts for improvements.
We're hoping to release it in a 1 or 2 week period, but don't take that as a promise.
Apparently "soon" is VERRRY subjective lolShould be released soon.
i'm getting tired of waiting for it..
Would it be possible to get an update on the project? It would be much appreciated. <3why?
never gave you a specific ETA
For all the people which ar crying: Write your own one, and if you can?t do this!!! STILL WAIt!
HB is the best and most simple bot i know with a lot of different things he can do for us to a normal price.
So thanks HB team for that. Take the time you need for release.
If you release to early everybody will crying for Issues.
why?
never gave you a specific ETA
Not ENTIRELY true. Yes, he said not to take it as a promise, but if you give a 1-2 week expected ETA, and 8 weeks later it still is not done, you can't HONESTLY expect people not to start complaining about it.IB2 is in the work and it's structure is mostly done. It will be a community driven botbase that will accept specific dungeon and encounter c# scripts (like quest behaviors) which will allow very specific logic. Since there are tons of dungeons and tons of encounters which really takes lots of time to deal with just by me, this is the way we are taking. There will be example profiles and scripts for improvements.
We're hoping to release it in a 1 or 2 week period, but don't take that as a promise.