I've died to this in hardcore a few times and I'm trying to figure out what could be causing it so I could avoid it in the future.
Here's the log before waking up in Lioneye's Watch in Standard:
"Stopping the bot. Reason: Instance manager didn't open! Something has gone terribly wrong here...".
This is in the transition area for the Ledge (the Climb).
No errors were reported.
What could be causing the stop and these deaths?
EDIT:
Also, am I correct in think that this is what happens: The bot can't open the instance manager for some reason when wanting to create a new ledge. After failing for a while the bot gives up and shuts down. Eventually some lone skeleton walks up and beats our hero to death with a stick.
If so, is it possible to force the bot to chicken out / alt-f4 before stopping?
Thanks for any assistance!
Here's the log before waking up in Lioneye's Watch in Standard:
Code:
2014-03-14 12:17:17,356 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-03-14 12:17:19,850 [Main Bot Thread] DEBUG Poi (null) - Cleared POI: AreaTransition
2014-03-14 12:17:19,850 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 823561111
2014-03-14 12:17:20,131 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: AreaTransition, Location: {272, 281}, Distance: 37, Name: AreaTransition, Hash Code: 478585556
2014-03-14 12:17:21,739 [Main Bot Thread] DEBUG Navigator (null) - MoveToCoroutine moving to {272, 281}. Reason: Interacting with POI: AreaTransition
2014-03-14 12:17:21,739 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 1
2014-03-14 12:17:21,819 [Main Bot Thread] DEBUG Navigator (null) - There's something under the mouse, extending the click distance to 20
2014-03-14 12:17:21,899 [Main Bot Thread] DEBUG Navigator (null) - There's something under the mouse, extending the click distance to 25
2014-03-14 12:17:21,901 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-03-14 12:17:22,200 [Main Bot Thread] DEBUG Navigator (null) - There's something under the mouse, extending the click distance to 20
2014-03-14 12:17:22,288 [Main Bot Thread] DEBUG Navigator (null) - There's something under the mouse, extending the click distance to 25
2014-03-14 12:17:22,289 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-03-14 12:17:22,626 [Main Bot Thread] DEBUG Navigator (null) - There's something under the mouse, extending the click distance to 20
2014-03-14 12:17:22,716 [Main Bot Thread] DEBUG Navigator (null) - There's something under the mouse, extending the click distance to 25
2014-03-14 12:17:30,515 [Main Bot Thread] DEBUG BotMain (null) - Stopping the bot. Reason: Instance manager didn't open! Something has gone terribly wrong here...
2014-03-14 12:17:30,516 [Main Bot Thread] DEBUG TreeHooks (null) - Removed hook [BotBehavior] 4b563ae0-571a-4a2b-9cd1-b8f442ea2cf5
2014-03-14 12:17:30,516 [Main Bot Thread] DEBUG Poi (null) - Cleared POI: AreaTransition
2014-03-14 12:17:30,518 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 159064661
2014-03-14 12:17:30,519 [Main Bot Thread] DEBUG BotMain (null) - Removing memory patches.
This is in the transition area for the Ledge (the Climb).
No errors were reported.
What could be causing the stop and these deaths?
EDIT:
Also, am I correct in think that this is what happens: The bot can't open the instance manager for some reason when wanting to create a new ledge. After failing for a while the bot gives up and shuts down. Eventually some lone skeleton walks up and beats our hero to death with a stick.
If so, is it possible to force the bot to chicken out / alt-f4 before stopping?
Thanks for any assistance!
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