Endus
Community Developer
- Joined
- Jul 9, 2012
- Messages
- 458
Is it possible to have DataManager looked at? I've noticed over the past few weeks that most of the information DataManager reports back is incorrect and it has become a roadblock in my CR development multiple times.
If anyone wants to check for themselves, all you need to do is type this into the Console:
Log(DataManager.GetSpellData("Spell Name").BaseCastTime);
Just change the "Spell Name" to the spell name (obviously) and the last bit (BaseCastTime) to whatever data you're trying to pull from DataManager (Cost, Range, etc.).
A couple examples:
The only correct information is the Range. Everything else is wrong.
Now most of this is actually correct. The only incorrect information is the Cost.
I've been able to work around some of the inaccuracies up until this point, but the fact that CastTime is incorrect means that even Kupo's DoubleCastProtection (which depends on AdjustedCastTime) isn't functioning properly anymore.
If anyone wants to check for themselves, all you need to do is type this into the Console:
Log(DataManager.GetSpellData("Spell Name").BaseCastTime);
Just change the "Spell Name" to the spell name (obviously) and the last bit (BaseCastTime) to whatever data you're trying to pull from DataManager (Cost, Range, etc.).
A couple examples:
Code:
[B][U]Ruin[/U][/B]
BaseCastTime - 1
AdjustedCastTime - 0.963
BaseCooldown - 3
AdjustedCooldown - 2.889
Cost - 0
Range - 25
The only correct information is the Range. Everything else is wrong.
Code:
[B][U]Miasma[/U][/B]
BaseCastTime - 2.5
AdjustedCastTime - 2.407
BaseCooldown - 2.5
AdjustedCooldown - 2.407
Cost - 5
Range - 25
Now most of this is actually correct. The only incorrect information is the Cost.
I've been able to work around some of the inaccuracies up until this point, but the fact that CastTime is incorrect means that even Kupo's DoubleCastProtection (which depends on AdjustedCastTime) isn't functioning properly anymore.