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Inactivity timer tripped, leaving game problem.

qdjesse

New Member
Joined
Oct 7, 2012
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I knot know why, it just happened these two or three day. Anyone told me how to solve it? Thank you.

[16:35:41.827 D] Waiting for path request to finish...
[16:35:41.877 D] Generating path to UNKNOWN - <2812.105, 429.4962, 0.07882276>
[16:35:41.877 D] Waiting for path request to finish...
[16:35:41.937 N] Inactivity timer tripped! Leaving game
[16:35:41.937 N] Leaving game
[16:35:41.947 D] Navigator.Clear
[16:35:41.947 N] Last run acquired 162740 gold.
[16:35:42.227 N] Loaded profile [A3 Inferno] Cydaea and Azmodan
[16:35:47.228 D] Replaced hook [ProfileOrderBehavior_Hook] b9d2d065-6070-452d-98ea-90b67cd47eb4
[16:35:47.248 N] Using town portal
[16:35:55.960 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Internals.Actors.DiaActivePlayer.get_LoopingAnimationEndTime()
at Zeta.CommonBot.CommonBehaviors.(Object )
 
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