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kord

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Nov 18, 2012
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Hi guys

Actually, it's near perfect, but i got the folowing problems : while my monk get the "in geom" buff (CD reduced by 10 seconds for 15 seconds) after killing a gob/blue/yellow monster pack, he will only keep using dashing strike to fight, and he wont use his spirit generator/spender at all (tried with crippling wave/cyclon strike and wothf/SSS)

I would like to know if there is a way to force the monk cast dashing script only beetwen pack, and as soon as bot start fighting ennemies => using spirit generator/spender ?

or maybe force spirit generator/spender over dashing strike while on pack ?

this is my actual setup, and i also tried without "use dashing strike OCC" :

68428433d9.png


(i've also updated the bot with last trinity release, and i tried with the "use SSS Off CD", but it's still same)


also, i'm looking for a way to kill packs only, idc about trash and bot keep fighting them sometimes. this is the setup i tried.

a1812bee31.png


also tried with a trigger range for trash combat on maximum, still same, he keep fighting some random minions sometimes :'(

is there a way to let him aim only blue/yellow monsters ?

thanks a lot for your help guys !
 
bump, i'm sure are are many ppl looking for some help :/
 
Try using dashing strike delay in the combat monk setting in trinity 2. It's not the perfect solution but it should be better
 
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