s.s.tripwire
New Member
- Joined
- Dec 10, 2011
- Messages
- 109
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Hello everyone!
I have been using the BG bot lately to level my characters up, and I noticed certain behaviors that make it pretty easy to tell whos botting. I had an idea on how to fix this, and wanted to post this up to see if it is even possible.
Currently it seems that the bot follows predetermined paths, and then moves to the biggest group to help. This can backfire though, and often ends up with a huge group of bots following eachother around.
Is is possible for the bot to detect which bases we currently have in bgs like AB/IoC/AV and the such? If we had something that could do that, and also had a way to detect how many bots were in each match we could find a way to make them split up and defend or attack in groups instead of running around like crazy.
Is this possible? Any one have any thoughts/ideas they would like to add?
Thanks!
I have been using the BG bot lately to level my characters up, and I noticed certain behaviors that make it pretty easy to tell whos botting. I had an idea on how to fix this, and wanted to post this up to see if it is even possible.
Currently it seems that the bot follows predetermined paths, and then moves to the biggest group to help. This can backfire though, and often ends up with a huge group of bots following eachother around.
Is is possible for the bot to detect which bases we currently have in bgs like AB/IoC/AV and the such? If we had something that could do that, and also had a way to detect how many bots were in each match we could find a way to make them split up and defend or attack in groups instead of running around like crazy.
Is this possible? Any one have any thoughts/ideas they would like to add?
Thanks!