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Ignore All Mobs in a zone.

not wanting to get banned, just wondering if there was a way to do this, as in like when i manually do it. I whirling blades through maps looking for corrupted zones... I dont kill mobs.
 
im not sure but in targeting:
Code:
 if (!AreaStateCache.Current.WorldArea.IsCorruptedArea)
                return;
you can also change it to kill only rare/unique mobs.
 
In your CR you can make some changes to do this, but I don't recommend it.

What FasterThanLight said is close, inside CombatTargetingOnInclusionCalcuation you'd return false if you weren't in a corrupted area and you'd ignore all monsters via the CR, but the TrackMoreMobs task will still cache them so you'd have to blacklist then as well.
 
In your CR you can make some changes to do this, but I don't recommend it.

What FasterThanLight said is close, inside CombatTargetingOnInclusionCalcuation you'd return false if you weren't in a corrupted area and you'd ignore all monsters via the CR, but the TrackMoreMobs task will still cache them so you'd have to blacklist then as well.
Or set the CR's combat range to 0, then everything be ignored. Why in god's name are you still farming sac frags?
 
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