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[IDEA] _NPCScan

Ntsmarkv

New Member
Joined
Jan 15, 2010
Messages
219
OK, Check this out.

Plugin that will utilize _NPCScan
Once the _NPCScan detects the NPC it will send a mouse-click or move like 2yds forward

Overall this would utilize HB2 and zeppelins, boats. Unfortunately won't work for Tram.

Example:

Plugin is active
Your grinding in area, and now you need to go to another continent. Bot goes to the boat or zepplin, right now it will just stop right in front, Utilize _NPCScan see's the npc is there, move 2 yards forward. Once loading screen pops up will countdown from 1 minute. then either go back 2 yds. or do another _NPCScan for the npc on the doc, or zepplin area, then move. then it should pick up the profile again...
 
Still deciding if I should make this standalone, or a plugin... I have it detect the NPC fine, but moving is what my mind can't comprehend right now due to under influence. And Im pretty sure bossland or tony profile for the Drake, can be somewhat looked at for the functionality?
 
could try doing it without the addon.

Method;
Hotspot = waiting point for zep boat ect....
Trigger = Mobyell (pulled from chat)
Move x yards forward, Face exit, Wait....
Exit trigger = Mobyell (pulled from chat)
Move x yards forward, Carry on profile.
 
could try doing it without the addon.

Method;
Hotspot = waiting point for zep boat ect....
Trigger = Mobyell (pulled from chat)
Move x yards forward, Face exit, Wait....
Exit trigger = Mobyell (pulled from chat)
Move x yards forward, Carry on profile.
Good idea, still would not allow for the Tram but would still help with boats and zeps.
 
I really like this idea. isnt there anyway it could work for trams? maybe a timer?
 
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