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I woke up only to find this...

Tony

"The Bee"
Joined
Jan 15, 2010
Messages
128,830
Hearthstone.png
 
Last edited:
Climbing the ladder at the end of season, when all good players already hit the legend is much much easier.
Anyway Hearthbuddy is still too dumb to get you a legendary and I don't find this picture even slightly impressive.
 
Last edited:
Climbing the ladder at the end of season, when all good players already hit the legend is much much easier.
Anyway Hearthbuddy is still too dumb to get you a legendary and I don't find this picture even slightly impressive.

well,then Hb is not for you...dont use it if you dont like it
 
Yes, sadly I am not using Hb anymore. Been purchasing a trial every now and then to check the state of it, but ended up dissapointed.
Maybe in a few months I'll give it a try again, if you stop neglecting the development.
 
Yes, sadly I am not using Hb anymore. Been purchasing a trial every now and then to check the state of it, but ended up dissapointed.
Maybe in a few months I'll give it a try again, if you stop neglecting the development.


LMAO!!

I've been buying 1 month at a time over the past year on and off,
Dev's im sure can track who purchases the bot~

But I am EXREMELY PLEASED with the advancements that this dev team has made with HearthBuddy.

It has just gotten better and better.

If you are having issues, than that is with YOUR ability to make a deck - or set appropriate functions in the code. ~
 
Clockwork Gnome x2

Mana Wyrm x2

Frostbolt x2

Annoy-o-Tron x2

Mechwarper x2

Snowchugger x2

Arcane Intellect x2

Harvest Golem x2

Tinkertown Technician x2

Fireball x2

Polymorph x1

Goblin Blastmage x2

Mechanical Yeti x2

Azure Drake x2

Flamestrike x1

Archmage Antonidas

Ragnaros the Firelord
 
Nice, I find HB useful. Quest, farmin for 500 wins and boring 20-10 ranks then go get last 10 to Legend :)
Also very helpful when you're sleeping and busy/work
 
Clockwork Gnome x2

Mana Wyrm x2

Frostbolt x2

Annoy-o-Tron x2

Mechwarper x2

Snowchugger x2

Arcane Intellect x2

Harvest Golem x2

Tinkertown Technician x2

Fireball x2

Polymorph x1

Goblin Blastmage x2

Mechanical Yeti x2

Azure Drake x2

Flamestrike x1

Archmage Antonidas

Ragnaros the Firelord


Sick!! Ty Tony!! You the man!! ^_^
 
Tony. You use normal Silverfish routin? Or some edited version? Ohh and one more question. I woke up today and see this 11 wins 8 lose and 10 concedes, then bot stick on looking for opponent :( any ideas?
 
using the default one,i have concede option disabled btw
i find it works better for me at least :)
 
Did you have to buy some of the cards in deck, cause I don't have a couple of them, and it seems like a rarity to win cards. If so how much?
 
its only what i got from decks via arena or via buying them with gold
 
using the default one,i have concede option disabled btw
i find it works better for me at least :)

I tony

Do you have change defaultroutine rush ?control?

bool concede = false;

// play with these settings###################################
int enfacehp = 15; // hp of enemy when your hero is allowed to attack the enemy face with his weapon
int mxwde = 3000; // numer of boards which are taken to the next deep-lvl
int twotsamount = 0; // number of boards where the next turn is simulated
bool enemySecondTurnSim = false; // if he simulates the next players-turn, he also simulates the enemys respons

bool playaround = false; //play around some enemys aoe-spells?
//these two probs are >= 0 and <= 100
int playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it
int playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die!
this.useExternalProcess = false; // use silver.exe for calculations a lot faster than turning it off (true = recomended)

int amountBoardsInEnemyTurnSim = 40;
int amountBoardsInEnemyTurnSimSecondStepp = 200;
int amountBoardsInEnemySecondTurnSim = 20;

int nextturnsimDeep = 6;
int nextturnsimMaxWidth = 20;
int nexttunsimMaxBoards = 200;

bool secrets = false; // playing arround enemys secrets

int alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100)

HREngine.Bots.Settings.Instance.simulatePlacement = false; //rudiment!!! set this true, and ai will simulate all placements, whether you have a alpha/flametongue/argus
//use it only with useExternalProcess = true !!!! ????
 
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